Since I've posted our tournament schedule over here in Germany, I have received private e-mail or
seen posted on the list a few laments like 'wish I could find some players' or 'wish we had so many tournaments'.
Following is a step-by-step process of what we did to get to where we are today:
Find at least 2 players, go down to the local game store and play at least once a week at the same time every week.
Once you have this established, post a sign saying that you will be playing NR at that time every week in the game shop.
Build a variety of decks (if you have the resources, remember, they don't have to be killers, just enough to show the
different sides of the game). For instance, runner decks should include:
R&D Dig Deck
Dump Deck (where the idea is to dump the Corps cards into Archives)
HQ Ice Trasher
HQ Bankruptor
For the Corp:
Fast Advancement
Tag'n'Bag
Siren Deck
Namatoki Plaza/ Ambush/ Agenda special.
I will repeat a point I just made in case any of you missed it. These decks do not need to be killers.
To be honest, these decks should not be killers (see step 6)
Always carry with you:
InQuest May 1997 (this is the one with the Full Deck that calls Netrunner 'the Benchmark of CCGs')
Duelist April 1997 (this is the one with the Multi-Player Variants in it)
These are the two quickest ways to shut up the Magic Junkies that I know of. And you will need to do that if you want to be heard.
When someone asks you what you are playing, be prepared to explain (in small words) the game. Let them play a game with one of
your decks face up against you if you are alone or together with your opponent if you are not.
If you do not know which decks to use here are some Beginner proofed Decks.
If they make a purchase of, say, a starter and a couple of boosters, help them build their decks explaining why you are
leaving cards in and taking cards out while you are doing so. Let them then play that deck against you. If you are more
than one, the others should not see the decks you're building. You can then play that deck against your opponent without
sacrificing the element of surprise important to this game.
Try to get that person to commit to coming to your regular gaming sessions. Put up a list of all known Netrunner players within
100 km or 75 miles and leave extra spaces so others can put there numbers on it. Photocopy that list and start hanging it up in
different gamestores. Do not, I repeat, do not mention that you meet at such and such gamestore every week or that list will be
off the wall the minute you turn your back. Just the names, telephone numbers and e-mail addresses of your crowd as well as the
fact that you are trying to start gaming sessions, tournaments and the like. Be patient, it may take some time before people start
putting that information on a piece of paper.
Keep your eyes peeled for any Netrunner tournaments in the above mentioned area (see step 7). Send for information and post it
in the store. If the tourney or the town where it takes place is big enough don't be afraid to post tourneys from outside this
radius. Use these out of town fliers to show that there is interest in the game. If the players know that there is a community they
are easier to convince starting with this game.