Beginner proofed Decks to teach Netrunner

Here are two basic deck designs suggested to me by Matthias Nagy, one for the Corp, one for the Runner. They are meant to explain the basics of the game (actions, bit production, runs and rezzing ice, scoring or advancing agendas and the like).

Corporation Deck

Runner Deck

  • Operations
    • Accounts Receivable
    • Efficiency Experts
    • Management Shake-Up
    • Night Shift
    • Off-Site Backups
    • Planning Consultants
    • Systematic Layoffs
  • Upgrades
    • Antiquated Interface Routines
    • Red Herrings
    • Rio de Janeiro City Grid
  • Nodes
    • BBS Whispering Campaign
    • Braindance Campaign
    • Chicago Branch
    • Holovoid Campaign
    • Rescheduler
    • Rockerboy Promotion
    • Setup!
  • Agenda
    • Corporate Coup
    • Detroit Police Contract
    • Hostile Takeover
    • Employee Empowerment
    • Main-Office Relocation
    • Marine Arcology
    • Politcal Coup
    • Tycho Extension
  • Ice
    • Banpei
    • Bolter Cluster
    • Canis Minor
    • Cortical Scrub
    • Crystal Wall
    • D'Arc Knight
    • Data Wall
    • Data Wall 2.0
    • Filter
    • Fire Wall
    • Ice Pick Willie
    • Keeper
    • Pi in the 'Face
    • Quandary
    • Scramble
    • Shock.r
    • Sleeper
    • TKO 2.0
    • Wall of Static
    • Zombie
  • Preps
    • All-Nighter
    • Custodial Position
    • Executive Wiretaps
    • Forgotten Backup Chip
    • Gideon's Pawnshop
    • Hunt Club BBS
    • If You Want It Done Right...
    • Jack 'n' Joe
    • Livewire's Contacts
    • Mantis, Fixer-at-Large
    • Score!
    • Temple Microcode Outlet
  • Programs
    • Black Dahlia
    • Dwarf
    • Cloak
    • Clown
    • Codecracker
    • Force Shield
    • Invisibility
    • Jackhammer
    • Loony Goon
    • Pile Driver
    • Raffles
    • Raptor
    • SeeYa
    • Shaka
    • Smarteye
    • Tinweasel
    • Vewy Vewy Quiet
  • Hardware
    • Corolla Speed Chip
    • "Green Knigt Surge Buffers
    • HQ Interface
    • Microtech Backup Drive
    • Parraline 5750
    • Raven Microcyb Eagle
    • R&D Interface
    • WuTech Mem Chip
    • Zetatech Mem Chip
  • Resources
    • Broker
    • Crash Everett, Inventive Fixer
    • Databroker
    • Rigged Investments
    • The Short Circuit
    • Short-Term Contract
    • Technican Lover

Once you've played a game both ways with this, you may want to substitute for some of the cards listed below to demonstrate some of the different tactics of the game. You can add a Virus after the second or third game. Then add Tags and Traces to show new aspects. Add Bad Publicity and Special cards (like Siren, Morphing Tool, etc.) From one game to the other. This way they learn in every game something new and surpring. But do not try to show them every aspect of the game at once. Or take the decks out that you normally play with.

As there are no Rares in these decks they should be fairly easy to make. you may want to put multiples in at this point to get a more thematically orientated deck.

First they have to be made addicted. Then they will learn everything clear and fast.


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