v1.0 Agenda Spoilers


Name: AI Chief Financial Officer
Commonality: Rare
Difficulty: 5
Type: Agenda - Asset
Game Text: A: Shuffle cards stored in HQ and the Archives into R&D; then draw five cards.
Flavour Text: "I think it's 'preferred' stock because their AI financial adviser prefers not to risk changing the board of directors!"
Agendapoints: 2
Illustrator: Pete Venters

Name: Artificial Security Directors
Commonality: Rare
Difficulty: 3
Type: Agenda - Research
Game Text: Difficulty of Black Ops agendas is reduced by 1.
Flavour Text: "We noticed a while ado that security directors developing cyberpsychosis - becoming less and less human - increased the effectiveness of our Black Ops dramatically. Unfortunately, they quickly became too unstable to be useful. This new program should solve all these problems, and more." - Erin Devlin, WuTech COO
Agendapoints: 1
Illustrator: Fellwalker & Tolen

Name: Bioweapons Engineering
Commonality: Rare
Difficulty: 4
Type: Agenda - Research
Game Text: Each source of meat damage inflicts +1 meat damage.
Agendapoints: 3
Illustrator: Doug Chaffee

Name: Black Ice Quality Assurance
Commonality: Rare
Difficulty: 5
Type: Agenda - Black Ops - Research
Game Text: All black ice has +2 strength.
Agendapoints: 2
Illustrator: James Allen Higgins

Name: Corporate Boon
Commonality: Vital
Difficulty: 6
Type: Agenda - Asset
Game Text: Put four Boon counters on Corporate Boon when you score it. Boon counter: Gain an action. Use this ability only once per turn and only during your turn.
Agendapoints: 2
Illustrator: Mike Kimble

Name: Corporate Coup
Commonality: Vital
Difficulty: 5
Type: Agenda - Black Ops
Game Text: Put [15] from the bank on Corporate Coup when you score it. A: Take [3] from Corporate Coup, if it has any bits.
Flavour Text: "Here a new style of crime became manifest: death as administrative action." - Horst Kruger
Agendapoints: 2
Illustrator: Dave Pilurs

Name: Corporate Downsizing
Commonality: Vital
Difficulty: 3
Type: Agenda - Gray Ops
Game Text: When you score Corporate Downsizing, show to Runner any number of agenda cards stored in HQ. Gain bits equal to twice the combined agenda points of these cards; then shuffle them into R&D.
Flavour Text: "'Rightsizing.' The word is 'rightsizing.'"
Agendapoints: 2
Illustrator: James Allen Higgins

Name: Corporate Retreat
Commonality: Vital
Difficulty: 4
Type: Agenda - Gray Ops
Game Text: You lose the following ability as soon as you rez or install any card.
A: Gain [2].
Flavour Text: Hard work has a future payoff. Laziness pays off now.
Agendapoints: 3
Illustrator: Doug Keith

Name: Corporate War
Commonality: Vital
Difficulty: 3
Type: Agenda - Black Ops
Game Text: If you have [12] or more bits in your pool when you score Corporate War, gain [12]; otherwise, lose all bits.
Flavour Text: The greatest casualty of the early corporate wars was the middle class.
Agendapoints: 3
Illustrator: Greg Staples

Name: Data Fort Reclamation
Commonality: Vital
Difficulty: 4
Type: Agenda - Gray Ops
Game Text: Gain [10] and choose up to four cards stored in HQ when you score Data Fort Reclamation. Create a new data fort using the cards chosen. Install the cards one at a time; you may rez them when you install them. Then, return to the bank any of the [10] not spent.
Agendapoints: 2
Illustrator: Jonnie Wilder

Name: Detroit Police Contract
Commonality: Vital
Difficulty: 4
Type: Agenda - Black Ops
Game Text: Put [12] from the bank on Detroit Police Contract when you score it. Take [2] from Detroit Police Contract, if it has any bits, at the start of each of your turns.
Flavour Text: Corporate security forces are infamous for employing lethal force as a means of reducing overhead.
Agendapoints: 1
Illustrator: Doug Chaffee

Name: Employee Empowerment
Commonality: Vital
Difficulty: 4
Type: Agenda - Gray Ops
Game Text: You may choose to draw an additional card at the start of each of your turns.
A: Draw two cards.
Flavour Text: "Be glad you don't get all the management the company pays for."
Agendapoints: 3
Illustrator: Dan Frazier

Name: Encryption Breakthrough
Commonality: Rare
Difficulty: 5
Type: Agenda - Research
Game Text: All code gates have +1 strength. When you score Encryption Breakthrough, reveal as many code gates as you wish. Then, gain [1] for each revealed or rezzed code gate.
Agendapoints: 2
Illustrator: Kim Francisco

Name: Executive Extraction
Commonality: Rare
Difficulty: 3
Type: Agenda - Black Ops
Game Text: Difficulty of Gray Ops agendas is reduced by 1.
Flavour Text: Sometimes an executive gets tired of waiting for doors to open within her organization, so she asks a rival corp to open the wall for her instead.
Agendapoints: 1
Illustrator: Dan Frazier

Name: Genetics-Visionary Acquisition
Commonality: Rare
Difficulty: 3
Type: Agenda - Gray Ops
Game Text: Difficulty of Research agendas is reduced by 1.
Flavour Text: "The more valuable you are to the corporation, the harder they fight to keep you: witness these casualty figures."
Agendapoints: 1
Illustrator: Doug Shuler

Name: Hostile Takeover
Commonality: Vital
Difficulty: 3
Type: Agenda - Gray Ops
Game Text: Gain [5] when you score Hostile Takeover.
Flavour Text: "Tell the Director I'm sorry, but I can't seem to find any reference to 'intact' in the mercenaries' contract."
Agendapoints: 1
Illustrator: Doug Shuler

Name: Ice Transmutation
Commonality: Vital
Difficulty: 5
Type: Agenda - Research
Game Text: Choose a piece of rezzed ice when you score Ice Transmutation. That ice now has +1 strength, and each subroutine on it is repeated once. Treat this as if each repeated subroutine appeared immediately after the original subroutine.
Agendapoints: 3
Illustrator: T. Brian Wagner

Name: Main-Office Relocation
Commonality: Vital
Difficulty: 4
Type: Agenda - Gray Ops
Game Text: Hand size +2
Flavour Text: Corporate relocation efforts have become a much riskier proposition since the advert of the corporate war. Often, a corp's security teams will have to arrange armored convoys to prevent thefts.
Agendapoints: 3
Illustrator: Mike Kimble

Name: Marine Arcology
Commonality: Vital
Difficulty: 3
Type: Agenda - Asset
Game Text: A, A: Gain [3].
Flavour Text: "We could have accepted that bid, but in Nipponese wet real estate there're ultimately two kinds of construction: tsunami spec ... and bait bucket."
Agendapoints: 2
Illustrator: Ernie Chan

Name: Netwatch Operations Office
Commonality: Vital
Difficulty: 5
Type: Agenda - Asset
Game Text: A: Trace2 - If trace is successful, give Runner a tag.
Flavour Text: "These Netwatch goons are okay, but I'm thinking we should have started own police program instead."
Agendapoints: 2
Illustrator: Christina Wald

Name: On-Call Solo Team
Commonality: Vital
Difficulty: 4
Type: Agenda - Asset
Game Text: A: Do 1 meat damage. Use this ability only if Runner is tagged.
Flavour Text: "Corporate solo teams operate much like government death squads, with the primary difference being that solo teams aren't clumsy enough to let themselves be exposed."
Agendapoints: 3
Illustrator: Matt Wilson

Name: Political Coup
Commonality: Vital
Difficulty: 4
Type: Agenda - Black Ops
Game Text: Put [12] from the bank on Political Coup when you score it.
A: Take [3] from Political Coup, if it has any bits.
Flavour Text: "Assassination is the extreme form of censorship." - George Bernard Shaw, The Rejected Statement
Agendapoints: 2
Illustrator: Ernie Chan

Name: Political Overthrow
Commonality: Rare
Difficulty: 9
Type: Agenda - Black Ops
Game Text: A: Gain [3].
Flavour Text: "You know, these small island countries are becoming less and less of a challenge."
Agendapoints: 6
Illustrator: Doug Chaffee

Name: Polymer Breakthrough
Commonality: Vital
Difficulty: 6
Type: Agenda - Research
Game Text: Gain [1] at the start of each of your turns.
Agendapoints: 3
Illustrator: Kevin Taylor

Name: Priority Requisition
Commonality: Vital
Difficulty: 5
Type: Agenda - Gray Ops
Game Text: You may rez a piece of ice, at no cost, when you score Priority Requisition.
Flavour Text: "I just gave the big guy a rundown of last month's security breaches, and bingo! we've got a new budget."
Agendapoints: 3
Illustrator: Kevin Stein

Name: Private Cybernet Police
Commonality: Vital
Difficulty: 7
Type: Agenda - Asset
Game Text: A: Trace5 - If trace is successful, give Runner a tag.
Flavour Text: "Seen a pink panda about yay high come through this BBS lately? No? Well, here's my hypercard anyway; if you notice anything unusual, just drop me a line."
Agendapoints: 2
Illustrator: Brian Booker

Name: Project Babylon
Commonality: Vital
Difficulty: 3
Type: Agenda - Black Ops
Game Text: Score 1 additional agenda point for every two advancement counters over Project Babylon's difficulty that are on Project Babylon when you score it.
Agendapoints: 1
Illustrator: Greg Staples

Name: Security Net Optimization
Commonality: Vital
Difficulty: 5
Type: Agenda - Gray Ops
Game Text: Choose a fort when you score Security Net Optimization. That fort gives all ice installed on it +1 strength.
Flavour Text: "Obsolete? Upgrade it ... yesterday."
Agendapoints: 3
Illustrator: Chris Vande Voort

Name: Security Purge
Commonality: Rare
Difficulty: 3
Type: Agenda - Gray Ops
Game Text: Show the top three cards of R&D to Runner when you score Security Purge. If any of those cards are ice, install and rez them, at no cost. Trash the rest of those cards.
Agendapoints: 2
Illustrator: Ramon Mascarenas

Name: Strike Force Kali
Commonality: Rare
Difficulty: 6
Type: Agenda - Asset
Game Text: A: Do 2 meat damage. Use this ability only if Runner is tagged.
Flavour Text: "What's it mean? Kali's a hellacious goddess of destruction with multiple hands - you figure it out."
Agendapoints: 3
Illustrator: Richard Thomas

Name: Subsidiary Branch
Commonality: Vital
Difficulty: 6
Type: Agenda - Gray Ops
Game Text: Gain an action during each of your turns.
Flavour Text: "It's an off-site location for our creative talent; we call it 'the bomb shelter from bureaucracy.'"
Agendapoints: 1
Illustrator: Anthony Petrarca

Name: Superior Net Barriers
Commonality: Rare
Difficulty: 6
Type: Agenda - Research
Game Text: All walls have +1 strength. When you score Superior Net Barriers, reveal as many walls as you wish. Then, gain [1] for each revealed or rezzed wall.
Agendapoints: 3
Illustrator: Ramon Mascarenas

Name: Tycho Extension
Commonality: Vital
Difficulty: 4
Type: Agenda - Asset
Game Text: -
Flavour Text: "Of course I fired him for playing games on duty! We can't have our sysops idling on the job. Remember the last time a corporation tried to extend the colony? A runner edited the blueprints, and the airlock system failed. Some asteroid miners spotted the bodies floating by 'bout a month ago."
Agendapoints: 4
Illustrator: Lawrence Brown

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