| Name: | ACME Savings and Loan |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 0 |
| Type: | Node - Transaction |
| Game Text: | Rezzing ACME S&L costs 1 agenda point, in addition to the normal cost. When you rez ACME S&L, gain [12] and trash ACME S&L. For the remainder of the game, pay [1] at the end of each of your turns, or lose the game. You can remove this effect, and score 1 agenda point, by taking an action to pay [12]. |
| Trashingcost: | 0 |
| Illustrator: | Ramon Mascarenas |
| Name: | BBS Whispering Campaign |
|---|---|
| Commonality: | Common |
| Rezzingcost: | 0 |
| Type: | Node - Advertisment |
| Game Text: | Put [16] from the bank on BBS
Whispering Campaign when you
rez it. When all the bits have been
removed, trash BBS Whispering
Campaign. A: Take [2] from BBS Whispering Campaign. |
| Trashingcost: | 4 |
| Illustrator: | Kevin Taylor |
| Name: | Blood Cat |
|---|---|
| Commonality: | Rare |
| Rezzingcost: | 6 |
| Type: | Node - AI |
| Game Text: | A: Trace5 - If trace is successful, give Runner a tag. |
| Flavour Text: | "These break-ins are unacceptable. Put the Cat on him. I want this character tagged so tight we know when he sheds a hair!" |
| Trashingcost: | 0 |
| Illustrator: | Larry Friedman |
| Name: | Braindance Campaign |
|---|---|
| Commonality: | Common |
| Rezzingcost: | 6 |
| Type: | Node - Advertisment - Gray Ops |
| Game Text: | Put [12] from the bank on Braindance Campaign when you rez it. Take [2] from Braindance Campaign at the start of each of your turns. When all the bits have been removed, trash Braindance Campaign. |
| Flavour Text: | "So it's a subliminal. What they don't know won't hurt them." |
| Trashingcost: | 7 |
| Illustrator: | Heather Hudson |
| Name: | Chicago Branch |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 2 |
| Type: | Node - Asset |
| Game Text: | A, [3]: Add two advancement counters to an installed card that can be advanced. |
| Trashingcost: | 1 |
| Illustrator: | Anthony Petrarca |
| Name: | City Surveillance |
|---|---|
| Commonality: | Rare |
| Rezzingcost: | 1 |
| Type: | Node - Gray Ops |
| Game Text: | For each card Runner draws, give Runner a tag unless Runner pays [1], in addition to any other costs, to avoid receiving that tag. You may rez City Surveillance just before the card is drawn. |
| Trashingcost: | 2 |
| Illustrator: | Sue Ann Harkey |
| Name: | Corporate Negotiating Center |
|---|---|
| Commonality: | Rare |
| Rezzingcost: | 0 |
| Type: | Node - Asset |
| Game Text: | At the start of each of your turns, gain [1] for each agenda card stored in HQ that you show to Runner. |
| Flavour Text: | "That which does not get me fired makes me more valuable to the corporation." - Dave Michaels, Microtech Special Ops |
| Trashingcost: | 3 |
| Illustrator: | Roger Coad |
| Name: | Corprunner's Shattered Remains |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 2 |
| Type: | Node - Ambush |
| Game Text: | You may advance Shattered Remains before and after you rez it. When Runner accesses Shattered Remains, it destroys one piece of hardware for each advancement counter on it. |
| Flavour Text: | "It's not that I like screwing you up. It's just that they got me wired so I feel the routines like bugs on my neck, so believe it, brother - I'm gonna swat!" |
| Trashingcost: | 0 |
| Illustrator: | Mark Collen |
| Name: | Cowboy Sysop |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 0 |
| Type: | Node |
| Game Text: | A: Choose one of your installed cards to be uninstalled. Store it in HQ. |
| Trashingcost: | 3 |
| Illustrator: | Mark Tedin |
| Name: | Data Masons |
|---|---|
| Commonality: | Rare |
| Rezzingcost: | 1 |
| Type: | Node |
| Game Text: | Cost to rez walls is reduced by [2]. All walls have +1 strength. |
| Flavour Text: | "'An eye on top of a pyramid'? No, that's not our Net logo; you must have us confused with another outfit." |
| Trashingcost: | 1 |
| Illustrator: | Sue Ann Harkey |
| Name: | Department of Truth Enhancement |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 2 |
| Type: | Node - Gray Ops |
| Game Text: | A: Put [3] from the bank on
Department of Truth Enhancement. A: Take all the bits from Department of Truth Enhancement. |
| Flavour Text: | "We don't lie. We use statistics." - Scott H. Warner, Department Coordinator |
| Trashingcost: | 1 |
| Illustrator: | Matt Wilson |
| Name: | Disinfectant, Inc. |
|---|---|
| Commonality: | Rare |
| Rezzingcost: | 0 |
| Type: | Node |
| Game Text: | You may pay [1] to avoid receiving a Virus counter. Use this ability only once each turn. |
| Trashingcost: | 4 |
| Illustrator: | Rob Dixon |
| Name: | Encoder, Inc. |
|---|---|
| Commonality: | Rare |
| Rezzingcost: | 0 |
| Type: | Node |
| Game Text: | Cost to rez code gates is reduced by [1]. All code gates have an additional subroutine, "*End the run," after all other subroutines. |
| Trashingcost: | 1 |
| Illustrator: | Todd Wade |
| Name: | ESA Contract |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 0 |
| Type: | Node |
| Game Text: | A: Draw two cards. |
| Flavour Text: | "You know that orange toothpaste that suppresses your appetite? Yup, that came out of the space program too." |
| Trashingcost: | 3 |
| Illustrator: | Ramon Mascarenas |
| Name: | Euromarket Consortium |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 2 |
| Type: | Node |
| Game Text: | Hand size +2 A, [1]: Draw two cards. |
| Trashingcost: | 4 |
| Illustrator: | Doug Chaffee |
| Name: | Experimental AI |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 2 |
| Type: | Node - AI - Ambush |
| Game Text: | You may advance Experimental AI before and after you rez it. When Runner accesses Experimental AI, it destroys one program for each advancement counter on it. |
| Trashingcost: | 0 |
| Illustrator: | Mike Kimble |
| Name: | Fortress Architects |
|---|---|
| Commonality: | Rare |
| Rezzingcost: | 0 |
| Type: | Node |
| Game Text: | Cost to install ice is reduced by [1]. |
| Flavour Text: | "You want us to build that? Not even God has the money to afford that!" "You're working for Saburo Arasaka, not God." |
| Trashingcost: | 3 |
| Illustrator: | Fellwalker & Tolen |
| Name: | Hacker Tracker Central |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 0 |
| Type: | Node - Asset |
| Game Text: | After each trace attempt, whether successful or not, put [1] from the bank on Hacker Tracker Central. During a trace attempt, each bit you spend from Hacker Tracker Central increases by 1 both your trace strength and your trace limit. |
| Trashingcost: | 2 |
| Illustrator: | Robert McLees |
| Name: | Holovid Campaign |
|---|---|
| Commonality: | Common |
| Rezzingcost: | 4 |
| Type: | Node - Advertisment |
| Game Text: | Put [12] from the bank on Holovid Campaign when you rez it.Take [1] from Holovid Campaign at the start of each of your turns. When all the bits have been removed, trash Holovid Campaign. |
| Trashingcost: | 7 |
| Illustrator: | Zak Plucinski |
| Name: | I Got a Rock |
|---|---|
| Commonality: | Rare |
| Rezzingcost: | 3 |
| Type: | Node - Black Ops |
| Game Text: | A, 3 Agenda points: Do 15 meat damage to Runner. Use this ability only if Runner has two or more tags. |
| Trashingcost: | 2 |
| Illustrator: | Richard Thomas |
| Name: | Information Laundering |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 0 |
| Type: | Node - Transaction |
| Game Text: | You may advance Information
Laundering before and after you
rez it. A, T: Gain [4] for each advancement counter on Information Laundering. |
| Flavour Text: | "Information wants to be clean." |
| Trashingcost: | 1 |
| Illustrator: | Mike Kimble |
| Name: | Investment Firm |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 1 |
| Type: | Node - Transaction |
| Game Text: | Take [1] from Investment Firm, if it has any bits, at the start of each of your turns. Whenever [1] or more bits are added to your pool, you may put [2] from the bank on Investment Firm for each [1] you choose not to add to your pool. Effects that give you bits at the start of your turn cannot be used this way. |
| Trashingcost: | 2 |
| Illustrator: | Anthony Petrarca |
| Name: | Krumz |
|---|---|
| Commonality: | Rare |
| Rezzingcost: | 0 |
| Type: | Node - AI |
| Game Text: | Put [1] from the bank on Krumz when you rez it. Use this bit only to pay for traces. If you use this bit, replace it at the start of your next turn. |
| Trashingcost: | 2 |
| Illustrator: | Mark Collen |
| Name: | Nevinyrral |
|---|---|
| Commonality: | Rare |
| Rezzingcost: | 3 |
| Type: | Node - AI - Unique |
| Game Text: | Gain an action during each of your
turns. If Nevinyrral leaves play while
rezzed, you lose the game. Only one unique card of a particular name can be in play at a time. If for some reason more than one is in play, trash all but one. |
| Trashingcost: | 5 |
| Illustrator: | Maria P. Cabardo |
| Name: | Newsgroup Taunting |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 1 |
| Type: | Node |
| Game Text: | At the start of each run, Runner must pay [1], in addition to any other costs, or end the run. |
| Trashingcost: | 0 |
| Illustrator: | Kevin Taylor |
| Name: | Omniscience Foundation |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 0 |
| Type: | Node - Gray Ops |
| Game Text: | Give Runner a tag at the end of each turn during which Runner received a tag. |
| Trashingcost: | 1 |
| Illustrator: | Rob Dixon |
| Name: | Pacifica Regional AI |
|---|---|
| Commonality: | Rare |
| Rezzingcost: | 0 |
| Type: | Node - AI |
| Game Text: | You may advance Pacifica Regional
AI before and after you rez it. Regional AI advancement counter: Gain an action. |
| Trashingcost: | 0 |
| Illustrator: | Chris Vande Voort |
| Name: | Remote Facility |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 5 |
| Type: | Node - Asset |
| Game Text: | Gain an action during each of your turns. |
| Flavour Text: | "While moving corporate operations to a remote location increases processing costs, it becomes easier to defend vital information against attempts at hostile acquisition." - David Samms, corporate consultant |
| Trashingcost: | 1 |
| Illustrator: | Chris Vande Voort |
| Name: | Rescheduler |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 0 |
| Type: | Node - Gray Ops |
| Game Text: | A: Note the number of cards stored in HQ. Shuffle those cards into R&D, and then draw that many cards. |
| Trashingcost: | 3 |
| Illustrator: | Mike Kimble |
| Name: | Rockerboy Promotion |
|---|---|
| Commonality: | Common |
| Rezzingcost: | 4 |
| Type: | Node - Advertisment |
| Game Text: | Put [15] from the bank on
Rockerboy Promotion when you
rez it. When all the bits have been
removed, trash Rockerboy
Promotion. A: Take [3] from Rockerboy Promotion. |
| Trashingcost: | 3 |
| Illustrator: | John Ramirez |
| Name: | Rustbelt HQ Branch |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 0 |
| Type: | Node - Asset |
| Game Text: | Hand size +2 |
| Flavour Text: | "'Systems are heavily monitored, and computer crime treated with draconian ferocity.' Sounds like Heaven." |
| Trashingcost: | 2 |
| Illustrator: | Anthony Petrarca |
| Name: | Schlaghund |
|---|---|
| Commonality: | Rare |
| Rezzingcost: | 2 |
| Type: | Node - Black Ops - Random |
| Game Text: | A: Roll a die. If you roll less than or equal to the number of tags Runner has, Schlaghund does 10 meat damage and you trash Schlaghund. |
| Flavour Text: | "Remember when your mother told you not to pet strange dogs? That's advice to live by." |
| Trashingcost: | 4 |
| Illustrator: | L.A. Williams |
| Name: | Setup! |
|---|---|
| Commonality: | Common |
| Rezzingcost: | 0 |
| Type: | Node - Ambush |
| Game Text: | When Runner accesses Setup!, it does 2 Net damage, even if it is not installed. Ignore this effect if Runner accesses it from the Archives. If Setup! is accessed from R&D, Runner must show it to you. |
| Trashingcost: | 0 |
| Illustrator: | Norm Dwyer |
| Name: | Skälderviken SA Beta Test Site |
|---|---|
| Commonality: | Rare |
| Rezzingcost: | 0 |
| Type: | Node |
| Game Text: | Cost to rez black ice is reduced by [2]. |
| Flavour Text: | "When you rez this, it's very important that you have its administrator be there for it to imprint on him." |
| Trashingcost: | 2 |
| Illustrator: | Chris Vande Voort |
| Name: | Solo Squad |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 0 |
| Type: | Node |
| Game Text: | A: Do 1 meat damage. Use this ability only if Runner is tagged. |
| Flavour Text: | "We don't break kneecaps. We derm the perps with mushroom derivative. It's more fun, more humane ... and much more devastating to their fine reflexes and thus their careers." |
| Trashingcost: | 3 |
| Illustrator: | Ernie Chan |
| Name: | South African Mining Corp |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 0 |
| Type: | Node - Transaction |
| Game Text: | A, A, A: Gain [6]. |
| Trashingcost: | 1 |
| Illustrator: | Todd Wade |
| Name: | Spinn® Public Relations |
|---|---|
| Commonality: | Common |
| Rezzingcost: | 1 |
| Type: | Node - Transaction |
| Game Text: | Take [1] from Spinn® Public Relations, if it has any bits, at the start of each of your turns. A: Put [3] from the bank on Spinn® Public Relations. |
| Flavour Text: | "Of course it's true! I saw it on the 'vid." |
| Trashingcost: | 4 |
| Illustrator: | Todd Wade |
| Name: | TRAP! |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 0 |
| Type: | Node - Ambush |
| Game Text: | If you pay [4] when Runner accesses TRAP!, it does 3 Net damage and gives Runner a tag, even if TRAP! is not installed. Ignore this effect if Runner accesses it from the Archives. If TRAP! is accessed from R&D, Runner must show it to you. |
| Trashingcost: | 0 |
| Illustrator: | Mark Collen |
| Name: | Vacant Soulkiller |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 2 |
| Type: | Node - Ambush |
| Game Text: | You may advance Vacant Soulkiller before and after you rez it.When Runner accesses Vacant Soulkiller, it does 1 brain damage for each advancement counter on it. |
| Flavour Text: | The original Soulkiller started as a matrix to contain artificial personalities, but Arasaka forced the original engineer to enhance the design for its own purpose. |
| Trashingcost: | 0 |
| Illustrator: | Larry Friedman |
| Name: | Vapor Ops |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 0 |
| Type: | Node |
| Game Text: | You may advance Vapor Ops before
and after you rez it. Vapor Ops advancement counter: Gain [1]. A: Move any number of advance- ment counters from Vapor Ops to another installed card that can be advanced. |
| Trashingcost: | 1 |
| Illustrator: | Craig Hooper |
| Name: | Virus Test Site |
|---|---|
| Commonality: | Uncommon |
| Rezzingcost: | 0 |
| Type: | Node - Ambush |
| Game Text: | You may advance Virus Test Site before and after you rez it. When Runner accesses Test Site, it does 2 Net damage per advancement counter on it, or 1 Net damage if it has no counters, even if it is not installed or rezzed. Ignore this effect if Runner accesses it from the Archives. If Test Site is accessed from R&D, Runner must show it to you. |
| Trashingcost: | 0 |
| Illustrator: | Mark Collen |
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