v1.0 Prep Spoilers


Name: All-Nighter
Commonality: Common
Playingcost: 0
Type: Prep
Game Text: Make a run; whether or not that run is successful, you may then make another run.
Flavour Text: "Of course, you start to hallucinate if you string too many of these together."
Illustrator: Christina Wald

Name: Anonymous Tip
Commonality: Rare
Playingcost: 3
Type: Prep - Sabotage
Game Text: Derez a piece of black ice of your choice.
Flavour Text: "Netwatch doesn't take hints about corporate infractions. If you really want them to apply some heat to a patch of black ice, get a Hellhound to follow your link back to their offices."
Illustrator: Margaret Organ-Kean

Name: Arasaka Owns You
Commonality: Rare
Playingcost: 0
Type: Prep
Game Text: Do not play Arasaka Owns You as a normal action; instead, play it when you would suffer enough damage to flatline you. Prevent all of that damage, trash Arasaka Owns You, remove any brain damage you have suffered, and then refresh your hand to its maximum size. Gain [10] and remove all tags, at no cost. You forgo your next four actions, and you forfeit the next 3 agenda points you score.
Illustrator: Craig Gilmore

Name: Bodyweight [TM] Synthetic Blood
Commonality: Uncommon
Playingcost: 2
Type: Prep
Game Text: Draw five cards.
Illustrator: Pete Venters

Name: Core Command: Jettison Ice
Commonality: Uncommon
Playingcost: 0
Type: Prep - Sabotage
Game Text: Play only if you made a successful run on HQ this turn. Pay the rez cost of a piece of rezzed ice to trash it.
Illustrator: Kevin Stein

Name: Custodial Position
Commonality: Common
Playingcost: 2
Type: Prep
Game Text: Make a run on R&D. If run is successful, access two additional cards from R&D.
Illustrator: James Allen Higgins

Name: Deal with Militech
Commonality: Rare
Playingcost: 0
Type: Prep
Game Text: Play only if you liberated any Research agendas this turn. Put a Militech counter on each of your icebreakers. A Militech counter gives the icebreaker it is on +1 strength.
Illustrator: Pete Venters

Name: Desperate Competitor
Commonality: Rare
Playingcost: 0
Type: Prep
Game Text: Play only if you liberated any Gray Ops agendas this turn. Score 1 agenda point.
Flavour Text: "We appreciate that you've already promised this property to someone else, and we wouldn't expect you to compromise your honor without proper compensation."
Illustrator: Craig Gilmore

Name: Edited Shipping Manifests
Commonality: Common
Playingcost: 1
Type: Prep - Sabotage
Game Text: Make a run on HQ. If run is successful, and the Corp has any bits when you would access HQ, do not access cards from HQ; instead, the Corp loses [1] and gives you a tag, and you gain [10].
Flavour Text: "It's another delivery to that warehouse in Chiba for Smith. What does he do with all that product?"
Illustrator: Dave Pilurs

Name: Executive Wiretaps
Commonality: Common
Playingcost: 2
Type: Prep
Game Text: Make a run on HQ. If run is successful, access two additional cards from HQ.
Illustrator: Mark Collen

Name: Forged Activation Orders
Commonality: Rare
Playingcost: 1
Type: Prep - Sabotage
Game Text: Choose a piece of ice. The Corp either rezzes that piece of ice or trashes it.
Illustrator: Dave Pilurs

Name: Forgotten Backup Chip
Commonality: Common
Playingcost: 0
Type: Prep
Game Text: Search your trash for a program and bring it into your hand.
Flavour Text: "Solo teams are a crap shoot: sometimes they kill you; on the other hand, sometimes you find neat stuff while hiding in your flat."
Illustrator: Randy Gallegos

Name: Fortress Respecification
Commonality: Rare
Playingcost: 0
Type: Prep - Sabotage
Game Text: Play only if you made a successful run this turn. Rearrange the ice installed on the last fort on which you made a successful run. This does not expose any concealed ice.
Illustrator: Dave Pilurs

Name: Gideon's Pawnshop
Commonality: Common
Playingcost: 2
Type: Prep
Game Text: Search your trash for a card and bring it into your hand.
Flavour Text: "The runner stuff's cheap 'cause their next of kin don't know what it's worth any better than the shop owners do."
Illustrator: Mark Collen

Name: Hot Tip for WNS
Commonality: Rare
Playingcost: 0
Type: Prep
Game Text: Score 1 agenda point if you liberated any Black Ops agendas this turn.
Flavour Text: "A plot to assassinate Elvis - bizarre but true, and we'll tell you all about it at eleven."
Illustrator: Sue Ann Harkey

Name: Hunt Club BBS
Commonality: Common
Playingcost: 1
Type: Prep - BBS
Game Text: Expose up to three installed cards.
Flavour Text: "The Hunt Club got it's name from the original programmers, who were self-described 'hunters,' corporate programmers who moonlighted as freelance counter-intrusion agents." - Rache Bartmoss
Illustrator: Anthony Petrarca

Name: Ice and Data's Guide to the Net
Commonality: Uncommon
Playingcost: 0
Type: Prep
Game Text: Expose the outermost ice of each data fort.
Flavour Text: "Meet the ice without hitting the skids." - Advert
Illustrator: Sue Ann Harkey

Name: If You Want It Done Right...
Commonality: Common
Playingcost: 0
Type: Prep
Game Text: Look through the top five cards of your stack. Bring one of those cards into your hand, and arrange the rest in any order you choose.
Flavour Text: "... you gotta do it yourself."
Illustrator: Zak Plucinski

Name: Inside Job
Commonality: Uncommon
Playingcost: 2
Type: Prep
Game Text: Make a run. You automatically pass the first piece of ice you encounter during that run.
Flavour Text: "Preparation beats expiration, if you ask me." - Edger
Illustrator: Ernie Chan

Name: Jack 'n' Joe
Commonality: Common
Playingcost: 0
Type: Prep
Game Text: Draw three cards.
Flavour Text: "There's too much blood in my caffeine system."
Illustrator: Pete Venters

Name: Kilroy Was Here
Commonality: Uncommon
Playingcost: 0
Type: Prep - Sabotage
Game Text: Make a run on R&D; you may trash, at no cost, any cards you access that were stored in R&D, even if the cards cannot normally be trashed.
Flavour Text: "Art is a form of catharsis."
Illustrator: Sue Ann Harkey

Name: Livewire's Contacts
Commonality: Common
Playingcost: 0
Type: Prep
Game Text: Gain [3].
Flavour Text: "Let's get something clear, punk. Out there, you might be a big-shot chiphead with your uptown inputs, but down here you're just another skinny geek from the wrong side of the barricades. So sit down, buy me a Fizz, and let me do all the talking."
Illustrator: Lawrence Snelly

Name: Lucidrine [TM] Booster Drug
Commonality: Uncommon
Playingcost: 0
Type: Prep
Game Text: Make a run, and gain [9], which you may use only during that run. After that run is completed, suffer 1 brain damage; this damage cannot be prevented. Then, return to the bank any of the [9] not spent.
Illustrator: Pete Venters

Name: Mantis, Fixer-at-Large
Commonality: Common
Playingcost: 3
Type: Prep
Game Text: Search your stack for a card, and bring it into your hand. Reshuffle your stack afterwards.
Flavour Text: "Yeah, I can get it for you, and if you want me to break a few fingers, I'll throw that in for free."
Illustrator: Ernie Chan

Name: misc.for-sale
Commonality: Rare
Playingcost: 0
Type: Prep - BBS
Game Text: Trash any number of your installed cards. Gain [3] for each card trashed in this way.
Flavour Text: "Why throw it away when you can convince some half-brained weef to use it for creative suicide instead?" - Rache Bartmoss
Illustrator: Robert McLees

Name: MIT West Tier
Commonality: Rare
Playingcost: 3
Type: Prep
Game Text: Shuffle your hand, trash, and stack together, and then draw five cards. When you play MIT West Tier, remove it from the game instead of trashing it.
Illustrator: John Park

Name: Open-Ended® Mileage Program
Commonality: Common
Playingcost: 0
Type: Prep
Game Text: Remove a tag, at no cost. You may pay [1] when you play Open-Ended® Mileage Program to take it back into your hand instead of trashing it.
Illustrator: John Park

Name: Organ Donor
Commonality: Rare
Playingcost: 0
Type: Prep
Game Text: Trash up to five cards from your hand. Gain [2] for each card trashed in this way.
Flavour Text: "I really need the scratch, and well, I do have two of them... ."
Illustrator: Pete Venters

Name: Playful AI
Commonality: Rare
Playingcost: 1
Type: Prep - AI - Random
Game Text: Roll a die. On a 1, 2, or 3, gain that many bits, set aside that many dice to roll again, or choose some combination thereof. Repeat until you have rolled all the dice you set aside.
Flavour Text: "Gaming is a mode of transferring property without producing any intermediate good." - Samuel Johnson
Illustrator: Pete Venters

Name: Priority Wreck
Commonality: Rare
Playingcost: 0
Type: Prep - Sabotage
Game Text: Make a run on HQ. If run is successful, do not access cards from HQ; instead, pay any number of bits to force the Corp to lose that many bits.
Flavour Text: "Your personal icon is unrecognized, Chairman; I cannot process this file. Please input authorization code within - Thank you. Filename 'Suckers!' overwrite of HQ datacore commencing as requested!"
Illustrator: Dave Pilurs

Name: Private LDL Access
Commonality: Uncommon
Playingcost: 0
Type: Prep
Game Text: Make a run on HQ. If run is successful, do not access cards from HQ; instead, treat run as a successful run on R&D.
Illustrator: John Park

Name: Romp through HQ
Commonality: Uncommon
Playingcost: 2
Type: Prep - Sabotage
Game Text: Make a run on HQ; you may trash, at no cost, any cards you access that were stored in HQ, even if the cards cannot normally be trashed.
Flavour Text: "I love the sound of screaming crystal. Sadly, I seem to be the one to hear it." - Rache Bartmoss
Illustrator: Kevin Taylor

Name: Score!
Commonality: Common
Playingcost: 5
Type: Prep
Game Text: Gain [9]
Flavour Text: "If someone has consistently good luck, it ain't luck." - Spider Murphy
Illustrator: Zak Plucinski

Name: Security Code WORM Chip
Commonality: Uncommon
Playingcost: 0
Type: Prep - Sabotage
Game Text: Play only if you made a successful run on HQ this turn. Trash a piece of unrezzed ice.
Illustrator: Robert McLees

Name: Sneak Preview
Commonality: Rare
Playingcost: 3
Type: Prep
Game Text: Choose a program from your trash or search your stack for a program. Install that program, at no cost. Shuffle your stack afterwards. At the end of the turn, take the program into your hand.
Illustrator: Sue Ann Harkey

Name: Social Engineering
Commonality: Uncommon
Playingcost: 1
Type: Prep
Game Text: Hide at least 2 from your pool in your hand; the Corp then guesses how many bits you hid. If the Corp guesses correctly, lose that many bits. Otherwise, choose a data fort and a piece of ice on that fort. Then make a run on that fort, during which you automatically pass that piece of ice.
Illustrator: Zak Plucinski

Name: Stumble through Wilderspace
Commonality: Rare
Playingcost: 2
Type: Prep
Game Text: Make a run. You have +9 link for every trace attempt made during that run.
Flavour Text: "So I guess what Wilderspace really is to me is the Net in the raw." - Edger, "Wilderspace is Nothing"
Illustrator: Sue Ann Harkey

Name: Synchronized Attack on HQ
Commonality: Rare
Playingcost: 4
Type: Prep
Game Text: Play only if you made a successful run on HQ this turn. The Corp discards all cards. The Corp can retain cards by paying [2] for each card not discarded.
Flavour Text: "You just take out the guards. Let me worry about the doors and elevators."
Illustrator: Craig Gilmore

Name: Temple Microcode Outlet
Commonality: Common
Playingcost: 1
Type: Prep - BBS
Game Text: Search your stack for a program. Show that program to the Corp, and then bring it into your hand. Reshuffle your stack afterwards.
Illustrator: Dave Pilurs

Name: Terrorist Reprisal
Commonality: Rare
Playingcost: 2
Type: Prep
Game Text: Play only if the Corp scored any Black Ops agendas during its last turn. The Corp discards five cards at random.
Flavour Text: "So what did you tell Hiro when he asked if you'd accept half?"
"I said, 'No problem. Which half of your daughter do you want back?"
Illustrator: Mark Collen

Name: Total Genetic Retrofit
Commonality: Rare
Playingcost: 3
Type: Prep
Game Text: Remove all tags, at no cost, and automatically avoid receiving your next tag.
Flavour Text: "Twenty years ago it would have been just a new set of fingerprints."
Illustrator: Doug Chaffee

Name: Valu-Pak Software Bundle
Commonality: Uncommon
Playingcost: 0
Type: Prep
Game Text: Gain up to five consecutive actions, which you may use only to install programs, and gain [1]. If you do not spend the bit during these actions, return it to the bank afterwards.
Illustrator: John Park

Name: Weather-to-Finance Pipe
Commonality: Uncommon
Playingcost: 0
Type: Prep - Sabotage
Game Text: Make a run on HQ. If run is successful, do not access cards from HQ; instead, the Corp loses [4].
Flavour Text: Fractal weather system modeling is best routed to Accounts Receivable if you wanted to caused a stir; a route to Market Research is likely to go unnoticed.
Illustrator: Sue Ann Harkey

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