| Name: | Afreet |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 2 |
| Type: | Program - Daemon - 1 MU |
| Game Text: | Afreet can have up to 3 MU of programs installed in it. All icebreakers installed in Afreet have their strength reduced by 1. If Afreet leaves play, trash all programs installed in it. |
| Illustrator: | Mike Kimble |
| Name: | AI Boon |
|---|---|
| Commonality: | Rare |
| Installationcost: | 12 |
| Type: | Program - Icebreacker - Random - 1 MU |
| Game Text: | [1]: Break sentry subroutine. [1]: +1 strength. At the start of each run, roll a die to determine AI Boon's strength * for that run. |
| Flavour Text: | "Everything was going great until a Viral 18 wiped the instruction manual." |
| Strength: | * |
| Illustrator: | Higgins & King |
| Name: | Baedeker's Net Map |
|---|---|
| Commonality: | Common |
| Installationcost: | 1 |
| Type: | Program - Base Link - 1 MU |
| Game Text: | [0]: Base link 1 [1]: +1 link Use only one base link card for each trace attempt made against you. |
| Flavour Text: | "I knew I should have taken the left region from Albuquerque!" |
| Illustrator: | Doug Shuler |
| Name: | Bakdoor [TM] |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 2 |
| Type: | Program - Base Link - 2 MU |
| Game Text: | [0]: Base link 3 [2]: +1 link Use only one base link card for each trace attempt made against you. |
| Illustrator: | Kevin Taylor |
| Name: | Bartmoss Memorial Icebreaker |
|---|---|
| Commonality: | Rare |
| Installationcost: | 5 |
| Type: | Program - Icebreacker - Random - 1 MU |
| Game Text: | [1]: Break ice subroutine. [1]: +1 strength After passing each piece of ice, roll a die if you used Bartmoss Memorial Icebreaker to break any subroutines of that ice. On a 1, trash Memorial Icebreaker. |
| Strength: | 0 |
| Illustrator: | Ash Arnett |
| Name: | Black Dahlia |
|---|---|
| Commonality: | Vital |
| Installationcost: | 10 |
| Type: | Program - Icebreacker - Killer - 1 MU |
| Game Text: | [2]: Break sentry subroutine. [2]: +1 strength |
| Flavour Text: | "She broke my heart - but at least show showed it to me first." |
| Strength: | 5 |
| Illustrator: | Maria P. Cabardo |
| Name: | Blink |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 5 |
| Type: | Program - Icebreacker - Random - 1 MU |
| Game Text: | [0]: Roll a die. On a 4, 5, or 6, break ice subroutine; otherwise, suffer that much Net damage. Use this ability only once on each subroutine during each encounter with a piece of ice. |
| Strength: | 5 |
| Illustrator: | Dave Pilurs |
| Name: | Boardwalk |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 0 |
| Type: | Program - Virus - 1 MU |
| Game Text: | Whenever you make a successful run on HQ, give the
Corp a Boardwalk counter. At the start of each of your turns,
every two Boardwalk counters require the Corp to show you,
at random, a card stored in HQ. If the Corp does not
have enough cards stored in HQ, the Corp
shows you as many cards as it has. The Corp may remove all Virus counters by forgoing its next three actions. |
| Illustrator: | Sue Ann Harkey |
| Name: | Butcher Boy |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 2 |
| Type: | Program - Virus - 1 MU |
| Game Text: | Whenever you make a successful run on
HQ, give the Corp a Butcher Boy counter.
Every two Butcher Boy counters gain you
[1] at the start of each of your
turns. The Corp may remove all Virus counters by forgoing its next three actions. |
| Illustrator: | Norm Dwyer |
| Name: | Cascade |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 4 |
| Type: | Program - Virus - 1 MU |
| Game Text: | Whenever you make a successful run on
R&D, give the Corp a Cascade counter.
Every two Cascade counters require the
Corp to trash faceup one card stored
in R&D, at the start of each of
its turns. The Corp may remove all Virus counters by forgoing its next three actions. |
| Illustrator: | Doug Shuler |
| Name: | Cloak |
|---|---|
| Commonality: | Common |
| Installationcost: | 7 |
| Type: | Program - Stealth - 1 MU |
| Game Text: | Put [3] from the bank on Cloak when it is installed. Use these bits only to pay for using icebreakers during runs, but not for using noisy icebreakers. If you use any of these bits, replace them at the start of your next turn. |
| Flavour Text: | "Avoid a netfight if at all possible. You never know when fortune will turn." - Spider Murphy |
| Illustrator: | Doug Shuler |
| Name: | Clown |
|---|---|
| Commonality: | Common |
| Installationcost: | 4 |
| Type: | Program - 1 MU |
| Game Text: | All ice is encountered with its strength reduced by 1. |
| Illustrator: | Mark Collen |
| Name: | Cockroach |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 0 |
| Type: | Program - Virus - 1 MU |
| Game Text: | Whenever you make a successful run on
HQ, give the Corp a Cockroach counter.
Two or more Cockroach counters cause all
discards from HQ to become random. The Corp may remove all Virus counters by forgoing its next three actions. |
| Illustrator: | Norm Dwyer |
| Name: | Codecracker |
|---|---|
| Commonality: | Vital |
| Installationcost: | 2 |
| Type: | Program - Icebreacker - 1 MU |
| Game Text: | [0]: Break code gate subroutine. [1]: +1 strength |
| Flavour Text: | This product for use by holder of class-A locksmith certification. Propagation of this software and use without proper certification are felony offenses. ("Yeah, right.") |
| Strength: | 0 |
| Illustrator: | Doug Shuler |
| Name: | Codeslinger |
|---|---|
| Commonality: | Vital |
| Installationcost: | 7 |
| Type: | Program - Icebreacker - Killer - 1 MU |
| Game Text: | [1]: Break sentry subroutine. |
| Flavour Text: | "There ain't enough bits in this here register fer the both of us, pardner." |
| Strength: | 3 |
| Illustrator: | Tony Luke |
| Name: | Cyfermaster [TM] |
|---|---|
| Commonality: | Vital |
| Installationcost: | 4 |
| Type: | Program - Icebreacker - 1 MU |
| Game Text: | [2]: Break code gate subroutine. [1]: +1 strength |
| Flavour Text: | You can pick a lock; you can pick your friends. Now, thanks to Cyfermaster ... |
| Strength: | 5 |
| Illustrator: | Mark Poole |
| Name: | Deep Thought |
|---|---|
| Commonality: | Rare |
| Installationcost: | 0 |
| Type: | Program - Virus - 1 MU |
| Game Text: | Whenever you make a successful run on
R&D, give the Corp a Thought counter.
Three or more Thought counters allow you
to look at the top card of R&D at
the start of each of your turns. The Corp may remove all Virus counters by forgoing its next three actions. |
| Illustrator: | Norm Dwyer |
| Name: | Dogcatcher |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 3 |
| Type: | Program - Icebreacker - 1 MU |
| Game Text: | [1]: Break pit bull, hellhound, bloodhound,
or watchdog subroutine. [1]: +1 strength |
| Strength: | 3 |
| Illustrator: | James Allen Higgins |
| Name: | Dropp [TM] |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 3 |
| Type: | Program - Icebreacker - 1 MU |
| Game Text: | [0]: Break ice subroutine. [1]: +1 strength Using Dropp [TM] ends your run. |
| Strength: | 4 |
| Illustrator: | Todd Wade |
| Name: | Dupré |
|---|---|
| Commonality: | Rare |
| Installationcost: | 1 |
| Type: | Program - Icebreacker - 1 MU |
| Game Text: | [1]: Break code gate subroutine. [2]: +1 strength Put a +1 strength counter on Dupré after each run during which it was used to break a subroutine. All strength counters on Dupré are lost if you use Dupré on a fort other than the one you last used it on. |
| Strength: | 0 |
| Illustrator: | Robert McLees |
| Name: | Dwarf |
|---|---|
| Commonality: | Common |
| Installationcost: | 6 |
| Type: | Program - Icebreacker - Worm - 1 MU |
| Game Text: | [1]: Break wall subroutine. [1]: +1 strength |
| Strength: | 3 |
| Illustrator: | Norm Dwyer |
| Name: | Emergency Self-Construct |
|---|---|
| Commonality: | Rare |
| Installationcost: | 0 |
| Type: | Program - 1 MU |
| Game Text: | [T]: Prevent yourself from being flatlined, though you still lose all cards in your hand. Remove all brain damage. For the remainder of the game, you have only three actions per turn, instead of four; your hand size is reduced by 1; and all meat damage is automatically prevented. |
| Illustrator: | Mark Poole |
| Name: | Evil Twin |
|---|---|
| Commonality: | Rare |
| Installationcost: | 6 |
| Type: | Program - Icebreacker - Killer - 1 MU |
| Game Text: | [3]: Break sentry subroutine. [1]: +1 strength Prevents up to 2 Net and/or brain damage total each turn. |
| Flavour Text: | "Haven't I seen you somewhere before?" |
| Strength: | 3 |
| Illustrator: | Mark Tedin |
| Name: | Expert Schedule Analyzer |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 0 |
| Type: | Program - 1 MU |
| Game Text: | After you access cards from HQ, look at all cards stored in HQ. |
| Illustrator: | Doug Shuler |
| Name: | Fait Accompli |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 1 |
| Type: | Program - Virus - 1 MU |
| Game Text: | Whenever you make a successful run on
a subsidiary data fort, put a Fait counter
in that fort. Every two Fait counters in a
fort give +1 difficulty to all agendas
installed inside that fort. The Corp may remove all Virus counters by forgoing its next three actions. |
| Illustrator: | Kevin Taylor |
| Name: | False Echo |
|---|---|
| Commonality: | Rare |
| Installationcost: | 0 |
| Type: | Program - 1 MU |
| Game Text: | [2]: The Corp must rez as much ice as possible on a fort, beginning with the outermost ice and working in. Use this ability only after a successful run on that fort. |
| Illustrator: | Pete Venters |
| Name: | Flak |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 4 |
| Type: | Program - Icebreacker - 1 MU |
| Game Text: | [1]: Break AP subroutine. [1]: +1 strength |
| Strength: | 2 |
| Illustrator: | Mark Collen |
| Name: | Force Shield |
|---|---|
| Commonality: | Common |
| Installationcost: | 2 |
| Type: | Program - 1 MU |
| Game Text: | Prevents up to 2 Net and/or brain damage total each turn. |
| Flavour Text: | "Never use 'em; don't need 'em. My brain's been smoked so much that my myelin's vulcanized. That's why my ears are always dirty." - Rache Bartmoss |
| Illustrator: | Doug Shuler |
| Name: | Gremlins |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 2 |
| Type: | Program - Virus - 1 MU |
| Game Text: | Whenever you make a successful run on
HQ, give the Corp a Gremlin counter.
Every two Gremlin counters decrease the Corp's
hand size by 1. The Corp may remove all Virus counters by forgoing its next three actions. |
| Illustrator: | Doug Shuler |
| Name: | Grubb |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 0 |
| Type: | Program - Icebreacker - Worm - 1 MU |
| Game Text: | [1]: Break wall subroutine. [2]: +1 strength for the remainder of this run |
| Flavour Text: | "Is it really more nauseating than Worm?" "You've got to see it to believe it." |
| Strength: | 0 |
| Illustrator: | Norm Dwyer |
| Name: | Hammer |
|---|---|
| Commonality: | Vital |
| Installationcost: | 2 |
| Type: | Program - Icebreacker - Noisy - 1 MU |
| Game Text: | [1]: Break wall subroutine. [1]: +1 strength. Whenever you break a wall subroutine with Hammer, lose a total of [2] from stealth cards. |
| Strength: | 2 |
| Illustrator: | Mark Poole |
| Name: | I Spy |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 0 |
| Type: | Program - 1 MU |
| Game Text: | [T]: Put a Spy counter in a data fort. A Spy counter exposes all cards installed inside or on a fort containing it. The Corp may remove a Spy counter by taking an action to pay [4]. Use this ability only immediately after a successful run on that fort. |
| Illustrator: | Mark Poole |
| Name: | Imp |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 0 |
| Type: | Program - Daemon - 1 MU |
| Game Text: | Imp can have up to 2 MU of programs installed in it. All icebreakers installed in this way have their strength reduced by 1. If Imp leaves play, trash all programs installed in it. |
| Illustrator: | Mike Kimble |
| Name: | Incubator |
|---|---|
| Commonality: | Rare |
| Installationcost: | 0 |
| Type: | Program - Virus - Random - 1 MU |
| Game Text: | Whenever you make a successful run, give the
Corp an Incubate counter. Each Incubate counter
necessitates a die roll at the start of each of your
turns; on each 6, choose a Virus counter
and exchange that counter for two
counters of the same type. The Corp may remove all Virus counters by forgoing its next three actions. |
| Illustrator: | Norm Dwyer |
| Name: | Invisibility |
|---|---|
| Commonality: | Common |
| Installationcost: | 0 |
| Type: | Program - Stealth - 1 MU |
| Game Text: | Put [1] from the bank on Invisibility when it is installed. Use this bit only to pay for using icebreakers during runs, but not for using noisy icebreakers. If you use the bit, replace it at the start of your next turn. |
| Illustrator: | Mark Tedin |
| Name: | Jackhammer |
|---|---|
| Commonality: | Vital |
| Installationcost: | 1 |
| Type: | Program - Icebreacker - Noisy - 1 MU |
| Game Text: | [0]: Break wall subroutine. [1]: +1 strength Whenever you break a wall subroutine with Jackhammer, lose [1], if you can, from a stealth card. |
| Strength: | 0 |
| Illustrator: | Norm Dwyer |
| Name: | Japanese Water Torture |
|---|---|
| Commonality: | Rare |
| Installationcost: | 7 |
| Type: | Program - Icebreacker - 1 MU |
| Game Text: | [0]: Break wall subroutine. [X]: +X strength, and forgo your next X actions. |
| Strength: | 2 |
| Illustrator: | Jonnie Wilder |
| Name: | Joan of Arc |
|---|---|
| Commonality: | Rare |
| Installationcost: | 0 |
| Type: | Program - 1 MU |
| Game Text: | [T]: Prevent one or more of your other
installed programs from being trashed. [1]: Prevent one or more of your other installed programs from being trashed, and bring Joan of Arc into your hand. |
| Illustrator: | John Casebeer |
| Name: | Krash |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 0 |
| Type: | Program - Icebreacker - 1 MU |
| Game Text: | [2]: Break ice subroutine. [2]: +1 strength |
| Strength: | 0 |
| Illustrator: | Jonnie Wilder |
| Name: | Loony Goon |
|---|---|
| Commonality: | Vital |
| Installationcost: | 4 |
| Type: | Program - Icebreacker - Killer - 1 MU |
| Game Text: | [1]: Break sentry subroutine. [1]: +1 strength |
| Flavour Text: | "Of course you realize ... this means war." |
| Strength: | 0 |
| Illustrator: | Tony Luke |
| Name: | Microtech AI Interface |
|---|---|
| Commonality: | Rare |
| Installationcost: | 0 |
| Type: | Program - 1 MU |
| Game Text: | Whenever you are about to access cards from R&D, you may first choose to cut any number of cards from the top of R&D to the bottom of R&D. |
| Illustrator: | Doug Shuler |
| Name: | Mouse |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 2 |
| Type: | Program - Detection - 1 MU |
| Game Text: | A: Expose a card installed inside a data fort. |
| Flavour Text: | "If a man . . . make a better mousetrap than his neighbour, tho' he build his house in the woods, the world will make a beaten path to his door." - Ralph Waldo Emerson, quoted by Sarah S.B. Yule, Borrowings |
| Illustrator: | Mark Collen |
| Name: | Mystery Box |
|---|---|
| Commonality: | Rare |
| Installationcost: | 3 |
| Type: | Program - 1 MU |
| Game Text: | [0]: Show the top five cards of your stack to the Corp. If any of those cards are programs, trash Mystery Box and then install one of those programs, at no cost. Shuffle your stack afterwards. Use this ability only during a run and only once each run. |
| Illustrator: | Kevin Taylor |
| Name: | Netspace Inverter |
|---|---|
| Commonality: | Rare |
| Installationcost: | 0 |
| Type: | Program - 1 MU |
| Game Text: | Reverse a fort's ice cards so that the outermost piece of ice becomes the innermost piece of ice, and so forth. Use this ability only immediately after a successful run on that data fort. |
| Illustrator: | Mark Collen |
| Name: | Newsgroup Filter |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 5 |
| Type: | Program - 2 MU |
| Game Text: | A: Gain [2]. |
| Flavour Text: | You can find some useful stuff in the newsgroups if you can enlist an AI with the patience to wade through all the garbage. |
| Illustrator: | Sue Ann Harkey |
| Name: | Pattel's Virus |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 1 |
| Type: | Program - Virus - 1 MU |
| Game Text: | Whenever you make a successful run,
put a Pattel counter on a piece of ice that
had all its subroutines broken during that
run. Each Pattel counter on a piece
of ice reduces its strength by 1. The Corp may remove all Virus counters by forgoing its next three actions. |
| Illustrator: | Sue Ann Harkey |
| Name: | Pile Driver |
|---|---|
| Commonality: | Vital |
| Installationcost: | 1 |
| Type: | Program - Icebreacker - Noisy - 1 MU |
| Game Text: | [3]: Break up to four wall subroutines
on a single piece of ice. [1]: +1 strength. Whenever you use Pile Driver's break-walls subroutine, lose a total of [3], from stealth cards. |
| Strength: | 7 |
| Illustrator: | Norm Dwyer |
| Name: | Poltergeist |
|---|---|
| Commonality: | Rare |
| Installationcost: | 0 |
| Type: | Program - 1 MU |
| Game Text: | Put [2] on Poltergeist when it is installed. Use these bits only to pay for trashing nodes. If you use any of these bits, replace them at the start of your next turn. |
| Illustrator: | Mark Tedin |
| Name: | Pox |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 0 |
| Type: | Program - Virus - 1 MU |
| Game Text: | Whenever you make a successful run,
put a Pox counter in the fort that was run.
Every two Pox counters in a fort require
the Corp to pay [1], in addition to
any other costs, to install a card
inside or on that fort. The Corp may remove all Virus counters by forgoing its next three actions. |
| Illustrator: | Norm Dwyer |
| Name: | R&D-Protocol Files |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 0 |
| Type: | Program - 1 MU |
| Game Text: | A: Make a run on R&D, but instead of accessing cards, look at the top five cards of R&D. |
| Illustrator: | Doug Shuler |
| Name: | Rabbit |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 0 |
| Type: | Program - 1 MU |
| Game Text: | Ice that attempts to trace you has its trace limit reduced by 1. |
| Illustrator: | Mark Collen |
| Name: | Raffles |
|---|---|
| Commonality: | Vital |
| Installationcost: | 7 |
| Type: | Program - Icebreacker - 1 MU |
| Game Text: | [1]: Break code gate subroutine. [2]: +1 strength |
| Strength: | 4 |
| Illustrator: | Mark Collen |
| Name: | Ramming Piston |
|---|---|
| Commonality: | Vital |
| Installationcost: | 4 |
| Type: | Program - Icebreacker - Noisy - 1 MU |
| Game Text: | [2]: Break wall subroutine. [1]: +1 strength Whenever you break a wall subroutine with Ramming Piston, lose a total of [2] from stealth cards. |
| Strength: | 5 |
| Illustrator: | Norm Dwyer |
| Name: | Raptor |
|---|---|
| Commonality: | Vital |
| Installationcost: | 1 |
| Type: | Program - Icebreacker - Killer - 1 MU |
| Game Text: | [2]: Break sentry subroutine. [1]: +1 strength |
| Flavour Text: | "There's nothing quite like the screech of a Raptor echoing through the data halls as it sweeps in for a kill." |
| Strength: | 1 |
| Illustrator: | Higgins & King |
| Name: | Reflector |
|---|---|
| Commonality: | Rare |
| Installationcost: | 2 |
| Type: | Program - Icebreacker - 1 MU |
| Game Text: | [0]: Break stun, hellbolt, or knockout subroutine. |
| Flavour Text: | "This icebreaker is basically a last-ditch defense for when your Killers aren't getting the job done. It takes advantage of a design flaw in these sorts of ice to reflect their unique signals back at them, crashing their detection routines." - Digital Dana |
| Strength: | 4 |
| Illustrator: | Kevin Taylor |
| Name: | Replicator |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 5 |
| Type: | Program - Icebreacker - 1 MU |
| Game Text: | [0]: Break ice subroutine that traces. [1]: +1 strength |
| Strength: | 2 |
| Illustrator: | Lawrence Brown |
| Name: | Scatter Shot |
|---|---|
| Commonality: | Rare |
| Installationcost: | 0 |
| Type: | Program - 1 MU |
| Game Text: | Put [2] from the bank on Scatter Shot when it is installed. Use these bits only to pay for trashing upgrades. If you use any of these bits, replace them at the start of your next turn. |
| Illustrator: | Mark Collen |
| Name: | SeeYa |
|---|---|
| Commonality: | Common |
| Installationcost: | 3 |
| Type: | Program - 1 MU |
| Game Text: | A, [1]: Expose an installed card. |
| Flavour Text: | "It's like a pair of magic specs." - Urza Bloodrunner |
| Illustrator: | Mark Collen |
| Name: | Self-Modifying Code |
|---|---|
| Commonality: | Rare |
| Installationcost: | 2 |
| Type: | Program - 2 MU |
| Game Text: | [T]: Search your stack for a program and install that program, if you can. Shuffle your stack afterwards. Use this ability only during a run. |
| Flavour Text: | "Now, if I could just do this with my DNA ... on the fly ... while eating." - Rache Bartmoss |
| Illustrator: | Jonnie Wilder |
| Name: | Shaka |
|---|---|
| Commonality: | Vital |
| Installationcost: | 4 |
| Type: | Program - Icebreacker - Killer - 1 MU |
| Game Text: | [1]: Break sentry subroutine. [2]: +1 strength |
| Strength: | 2 |
| Illustrator: | Tony Luke |
| Name: | Shield |
|---|---|
| Commonality: | Common |
| Installationcost: | 0 |
| Type: | Program - 1 MU |
| Game Text: | Prevents up to 2 Net damage each turn. |
| Flavour Text: | Practice safe hacks: use Spartan® shields. |
| Illustrator: | Kevin Taylor |
| Name: | Shredder Uplink Protocol |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 4 |
| Type: | Program - 2 MU |
| Game Text: | A: Make a run on the Archives. If run is successful, do not access cards from the Archives; instead, treat run as a successful run on HQ. |
| Flavour Text: | "Gives a whole new meaning to the term 'trashing.'" |
| Illustrator: | Doug Shuler |
| Name: | Signpost |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 2 |
| Type: | Program - 1 MU |
| Game Text: | [1]: +2 link. Use this ability only once during each trace attempt, and only after you and the Corp have revealed how much each of you spent. |
| Illustrator: | Mark Collen |
| Name: | Skivviss |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 3 |
| Type: | Program - Virus - 1 MU |
| Game Text: | Whenever you make a successful run on
R&D, give the Corp a Skivviss counter. Each
Skivviss counter requires the Corp to draw
one extra card at the start of each
of its turns. The Corp may remove all Virus counters by forgoing its next three actions. |
| Illustrator: | Mike Kimble |
| Name: | Smarteye |
|---|---|
| Commonality: | Common |
| Installationcost: | 2 |
| Type: | Program - Detection - 1 MU |
| Game Text: | Once during each run, you may expose a piece of unrezzed ice as you approach it. You may then jack out before the Corp decides whether to rez the ice. |
| Illustrator: | Mark Poole |
| Name: | Snowball |
|---|---|
| Commonality: | Rare |
| Installationcost: | 10 |
| Type: | Program - Icebreacker - Killer - 1 MU |
| Game Text: | Snowball has +1 strength for each
subroutine it has broken during a run, until
the end of that run. [1]: Break sentry subroutine. [1]: +1 strength |
| Strength: | 0 |
| Illustrator: | Maria P. Cabardo |
| Name: | Speed Trap |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 0 |
| Type: | Program - Detection - 1 MU |
| Game Text: | [0]: Jack out before an upgrade or node takes effect. Use this ability only immediately after the Corp has rezzed that upgrade or node. |
| Flavour Text: | This program is solely intended for emergency extrication from hazards presented during inadvertent trespass; it in no way is intended to encourage willful trespass or other illegal action. ("Yeah, right.") |
| Illustrator: | Mark Collen |
| Name: | Startup Immolator |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 0 |
| Type: | Program - 1 MU |
| Game Text: | [T]: Pay the rez cost of a piece of ice to trash that piece of ice. Use this ability only if you have just broken all the subroutines of that piece of ice. |
| Illustrator: | Mark Collen |
| Name: | Succubus |
|---|---|
| Commonality: | Rare |
| Installationcost: | 3 |
| Type: | Program - Daemon - 1 MU |
| Game Text: | Succubus can have up to 3 MU of programs installed in it. If Succubus leaves play, trash all programs installed in it. |
| Flavour Text: | "Hey, server ..." |
| Illustrator: | Anson Maddocks |
| Name: | Tinweasel |
|---|---|
| Commonality: | Vital |
| Installationcost: | 5 |
| Type: | Program - Icebreacker - 1 MU |
| Game Text: | [0]: Break code gate subroutine. |
| Flavour Text: | "Why, yes, I do speak fluent Navajo." |
| Strength: | 3 |
| Illustrator: | Mark Collen |
| Name: | Vewy Vewy Quiet |
|---|---|
| Commonality: | Common |
| Installationcost: | 4 |
| Type: | Program - Stealth - 1 MU |
| Game Text: | Put [2] from the bank on Vewy Vewy Quiet when it is installed. Use these bits only to pay for using icebreakers during runs, but not for using noisy icebreakers. If you use any of these bits, replace them at the start of your next turn. |
| Flavour Text: | "You know what I like? Sneaking all the way in, and then barking all the way out!" - Dog |
| Illustrator: | Kevin Taylor |
| Name: | Wild Card |
|---|---|
| Commonality: | Vital |
| Installationcost: | 0 |
| Type: | Program - Icebreacker - Killer - 1 MU |
| Game Text: | [0]: Break sentry subroutine. [3]: +1 strength |
| Flavour Text: | The survival of Al Capone's cronies into cyberspace has almost spiritual significance to many runners. |
| Strength: | 0 |
| Illustrator: | Tony Luke |
| Name: | Wizard's Book |
|---|---|
| Commonality: | Vital |
| Installationcost: | 5 |
| Type: | Program - Icebreacker - 1 MU |
| Game Text: | [0]: Break code gate subroutine. [2]: +1 strength |
| Flavour Text: | Voluntas vincit omnia. |
| Strength: | 2 |
| Illustrator: | Maria P. Cabardo |
| Name: | Worm |
|---|---|
| Commonality: | Vital |
| Installationcost: | 4 |
| Type: | Program - Icebreacker - Worm - 1 MU |
| Game Text: | [0]: Break wall subroutine. [3]: +1 strength |
| Flavour Text: | "It's hard to describe - but don't eat anything just before you watch it go into action." |
| Strength: | 2 |
| Illustrator: | Anson Maddocks |
| Name: | Zetatech Software Installer |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 0 |
| Type: | Program - 1 MU |
| Game Text: | Put [2] on Software Installer when it is installed. Use these bits only to pay for installing programs. You may use these bits to install a program overwriting Software Installer itself. If you use any of these bits, replace them at the start of your next turn. |
| Illustrator: | Doug Shuler |
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