| Name: | Armageddon |
|---|---|
| Commonality: | Rare |
| Installationcost: | 1 |
| Type: | Program - Virus - Random - 1 MU |
| Game Text: | After each successful run on R&D, you may choose
to give the Corp a Doom counter instead of accessing
cards from R&D. Each Doom counter forces the Corp
to roll a die whenever it installs a card. On a 6, the
card is trashed after it is installed, and the
Corp removes a Doom counter. The Corp may remove all Virus counters at any time, but must then forgo its next three actions. |
| Illustrator: | Mark Tedin |
| Name: | Big Frackin' Gun |
|---|---|
| Commonality: | Common |
| Installationcost: | 2 |
| Type: | Program - Icebreacker - Killer - 1 MU |
| Game Text: | [6]: Break up to five sentry subroutines
on a single piece of ice. [1]: +1 strength |
| Strength: | 7 |
| Illustrator: | Doug Shuler |
| Name: | Black Widow |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 9 |
| Type: | Program - Icebreacker - Killer - 1 MU |
| Game Text: | [1]: Break sentry subroutine. [2]: +1 strength Choose an installed piece of ice when you install Black Widow. Black Widow gets +5 strength during each encounter with that piece of ice. |
| Strength: | 2 |
| Illustrator: | Doug Shuler |
| Name: | Boring Bit |
|---|---|
| Commonality: | Common |
| Installationcost: | 6 |
| Type: | Program - Icebreacker - Worm - 1 MU |
| Game Text: | [2]: Break wall subroutine. [1]: +1 strength |
| Strength: | 5 |
| Illustrator: | Ash Arnett |
| Name: | Bulldozer |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 7 |
| Type: | Program - Icebreacker - Noisy - 1 MU |
| Game Text: | [1]: Break wall subroutine. [2]: +1 strength If Bulldozer breaks all the subroutines of a wall, and the next piece of ice encountered during this run is a sentry, break one of the subroutines of that sentry, at no cost. Whenever you break a wall subroutine with Bulldozer, lose a total of [2] from stealth cards. |
| Strength: | 4 |
| Illustrator: | Michael Kellner |
| Name: | Corrosion |
|---|---|
| Commonality: | Common |
| Installationcost: | 3 |
| Type: | Program - Icebreacker - Worm - 1 MU |
| Game Text: | [0]: Break wall subroutine. [1]: +1 strength |
| Strength: | 0 |
| Illustrator: | James Allen Higgins |
| Name: | Crumble |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 3 |
| Type: | Program - Virus - 1 MU |
| Game Text: | After each successful run on HQ, give the Corp
a Crumble counter. Two or more Crumble
counters allow you trash, at no cost, any cards
accessed from HQ, even if the cards
cannot normally be trashed. The Corp may remove all Virus counters at any time, but must then forgo its next three actions. |
| Illustrator: | Mark Rattin |
| Name: | Disintegrator |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 6 |
| Type: | Program - 2 MU |
| Game Text: | [2]: Derez a piece of ice and end your run. Use this ability only when you have just broken all the subroutines of that piece of ice and have successfully passed it. |
| Illustrator: | Christopher Rush |
| Name: | Enterprise, Inc., Shields |
|---|---|
| Commonality: | Common |
| Installationcost: | 0 |
| Type: | Program - 1 MU |
| Game Text: | [1]: Prevent up to 2 Net damage. [1]: Prevent 1 brain damage. |
| Illustrator: | Mark Rattin |
| Name: | Forward's Legacy |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 9 |
| Type: | Program - Icebreacker - Killer - 1 MU |
| Game Text: | [0]: Break sentry subroutine. At the start of each run, roll a die and add the result to Legacy 's strength for that run. |
| Strength: | 0 |
| Illustrator: | Mark Rattin |
| Name: | Fubar |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 10 |
| Type: | Program - Icebreacker - Noisy - 1 MU |
| Game Text: | [1]: Break a subroutine of the type chosen for
Fubar. [2]: +1 strength [0]: Choose whether Fubar breaks code gates, sentries, or walls. Use this ability only once. Whenever you break an ice subroutine with Fubar, lose [1] from a stealth card. |
| Strength: | 3 |
| Illustrator: | David Logan |
| Name: | Garbage In |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 3 |
| Type: | Program - Virus - 1 MU |
| Game Text: | After each successful run on R&D, give the Corp a
Garbage counter. Two or more Garbage counters allow
you to trash, at no cost, any cards accessed from R&D,
even if the cards cannot normally be trashed. The Corp
loses two Garbage counters after any run
during which this ability is used. The Corp may remove all Virus counters at any time, but must then forgo its next three actions. |
| Illustrator: | Kevin Taylor |
| Name: | Highlighter |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 3 |
| Type: | Program - Virus - 1 MU |
| Game Text: | After each successful run on R&D, give the
Corp a Highlighter counter. Each Highlighter
counter after the first allows you to access an
additional card from R&D whenever
you access cards from R&D. The Corp may remove all Virus counters at any time, but must then forgo its next three actions. |
| Illustrator: | Craig Hooper |
| Name: | Lockjaw |
|---|---|
| Commonality: | Common |
| Installationcost: | 0 |
| Type: | Program - 1 MU |
| Game Text: | [T]: Give one of your icebreakers +2 strength for the remainder of this run. Use this ability only during an encounter with a piece of ice. |
| Illustrator: | David Logan |
| Name: | Morphing Tool |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 10 |
| Type: | Program - Icebreacker - 1 MU |
| Game Text: | [2]: Break a subroutine of the type last
chosen for Morphing Tool. [1]: +1 strength [1], A: Choose whether Morphing Tool breaks code gates, sentries, or walls. When you install Morphing Tool, choose whether it breaks code gates, sentries, or walls. |
| Strength: | 4 |
| Illustrator: | Rick Berry |
| Name: | Redecorator |
|---|---|
| Commonality: | Common |
| Installationcost: | 9 |
| Type: | Program - Icebreacker - Killer - 1 MU |
| Game Text: | [1]: Break up to two sentry subroutines
on a single piece of ice. [3]: +1 strength |
| Strength: | 3 |
| Illustrator: | Mark Tedin |
| Name: | Scaldan |
|---|---|
| Commonality: | Rare |
| Installationcost: | 3 |
| Type: | Program - Virus - Bad Publicity - Random - 1 MU |
| Game Text: | After each successful run on HQ, give the Corp a
Scaldan counter. Each Scaldan counter forces the Corp
to roll a die at the start of each of its turns.
On a 5 or a 6, the Corp gains 1 Bad Publicity point. The Corp may remove all Virus counters at any time, but must then forgo its next three actions. If the Corp has 7 or more Bad Publicity points, it loses the game, even if it fulfills victory conditions at the same time. |
| Illustrator: | Norm Dwyer |
| Name: | Skeleton Passkeys |
|---|---|
| Commonality: | Common |
| Installationcost: | 3 |
| Type: | Program - Icebreacker - 1 MU |
| Game Text: | [0]: Break code gate subroutine. [3]: +4 strength |
| Strength: | 1 |
| Illustrator: | Michael Kellner |
| Name: | Skullcap |
|---|---|
| Commonality: | Common |
| Installationcost: | 0 |
| Type: | Program - 1 MU |
| Game Text: | T: Prevent any amount of Net or brain damage. |
| Illustrator: | Craig Hooper |
| Name: | Taxman |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 3 |
| Type: | Program - Virus - 1 MU |
| Game Text: | After each successful run on HQ, give the
Corp a Tax counter. Every two Tax counters
cause the Corp to lose [1] at the start of
each of its turns. The Corp may remove all Virus counters at any time, but must then forgo its next three actions. |
| Illustrator: | James Allen Higgins |
| Name: | Vienna 22 |
|---|---|
| Commonality: | Uncommon |
| Installationcost: | 3 |
| Type: | Program - Virus - 1 MU |
| Game Text: | After each successful run on HQ, give
the Corp a Vienna counter. Each Vienna
counter allows you to access an additional
card from HQ whenever you access
cards from HQ. The Corp may remove all Virus counters at any time, but must then forgo its next three actions. |
| Illustrator: | Kino |
| Name: | Viral Pipeline |
|---|---|
| Commonality: | Rare |
| Installationcost: | 3 |
| Type: | Program - Virus - 1 MU |
| Game Text: | After each successful run on Archives, HQ, or
R&D, put a Socket counter in that data fort.
Socket counter from Archives, Socket counter from
HQ, and Socket counter from R&D: Give the
Corp a Pipe counter. Each Pipe counter
causes the Corp to forgo an action at the
start of each of its turns. The Corp may remove all Virus counters at any time, but must then forgo its next three actions. |
| Illustrator: | David Ho |
| Name: | Wrecking Ball |
|---|---|
| Commonality: | Common |
| Installationcost: | 4 |
| Type: | Program - Icebreacker - Noisy - 1 MU |
| Game Text: | [0]: Break wall subroutine. [2]: +1 strength Whenever you break a wall subroutine with Wrecking Ball, lose [1] from a stealth card. |
| Strength: | 2 |
| Illustrator: | Doug Shuler |