v2.1 Program Spoilers


Name: Armageddon
Commonality: Rare
Installationcost: 1
Type: Program - Virus - Random - 1 MU
Game Text: After each successful run on R&D, you may choose to give the Corp a Doom counter instead of accessing cards from R&D. Each Doom counter forces the Corp to roll a die whenever it installs a card. On a 6, the card is trashed after it is installed, and the Corp removes a Doom counter.
The Corp may remove all Virus counters at any time, but must then forgo its next three actions.
Illustrator: Mark Tedin

Name: Big Frackin' Gun
Commonality: Common
Installationcost: 2
Type: Program - Icebreacker - Killer - 1 MU
Game Text: [6]: Break up to five sentry subroutines on a single piece of ice.
[1]: +1 strength
Strength: 7
Illustrator: Doug Shuler

Name: Black Widow
Commonality: Uncommon
Installationcost: 9
Type: Program - Icebreacker - Killer - 1 MU
Game Text: [1]: Break sentry subroutine.
[2]: +1 strength
Choose an installed piece of ice when you install Black Widow. Black Widow gets +5 strength during each encounter with that piece of ice.
Strength: 2
Illustrator: Doug Shuler

Name: Boring Bit
Commonality: Common
Installationcost: 6
Type: Program - Icebreacker - Worm - 1 MU
Game Text: [2]: Break wall subroutine.
[1]: +1 strength
Strength: 5
Illustrator: Ash Arnett

Name: Bulldozer
Commonality: Uncommon
Installationcost: 7
Type: Program - Icebreacker - Noisy - 1 MU
Game Text: [1]: Break wall subroutine.
[2]: +1 strength
If Bulldozer breaks all the subroutines of a wall, and the next piece of ice encountered during this run is a sentry, break one of the subroutines of that sentry, at no cost.
Whenever you break a wall subroutine with Bulldozer, lose a total of [2] from stealth cards.
Strength: 4
Illustrator: Michael Kellner

Name: Corrosion
Commonality: Common
Installationcost: 3
Type: Program - Icebreacker - Worm - 1 MU
Game Text: [0]: Break wall subroutine.
[1]: +1 strength
Strength: 0
Illustrator: James Allen Higgins

Name: Crumble
Commonality: Uncommon
Installationcost: 3
Type: Program - Virus - 1 MU
Game Text: After each successful run on HQ, give the Corp a Crumble counter. Two or more Crumble counters allow you trash, at no cost, any cards accessed from HQ, even if the cards cannot normally be trashed.
The Corp may remove all Virus counters at any time, but must then forgo its next three actions.
Illustrator: Mark Rattin

Name: Disintegrator
Commonality: Uncommon
Installationcost: 6
Type: Program - 2 MU
Game Text: [2]: Derez a piece of ice and end your run. Use this ability only when you have just broken all the subroutines of that piece of ice and have successfully passed it.
Illustrator: Christopher Rush

Name: Enterprise, Inc., Shields
Commonality: Common
Installationcost: 0
Type: Program - 1 MU
Game Text: [1]: Prevent up to 2 Net damage.
[1]: Prevent 1 brain damage.
Illustrator: Mark Rattin

Name: Forward's Legacy
Commonality: Uncommon
Installationcost: 9
Type: Program - Icebreacker - Killer - 1 MU
Game Text: [0]: Break sentry subroutine.
At the start of each run, roll a die and add the result to Legacy 's strength for that run.
Strength: 0
Illustrator: Mark Rattin

Name: Fubar
Commonality: Uncommon
Installationcost: 10
Type: Program - Icebreacker - Noisy - 1 MU
Game Text: [1]: Break a subroutine of the type chosen for Fubar.
[2]: +1 strength
[0]: Choose whether Fubar breaks code gates, sentries, or walls. Use this ability only once.
Whenever you break an ice subroutine with Fubar, lose [1] from a stealth card.
Strength: 3
Illustrator: David Logan

Name: Garbage In
Commonality: Uncommon
Installationcost: 3
Type: Program - Virus - 1 MU
Game Text: After each successful run on R&D, give the Corp a Garbage counter. Two or more Garbage counters allow you to trash, at no cost, any cards accessed from R&D, even if the cards cannot normally be trashed. The Corp loses two Garbage counters after any run during which this ability is used.
The Corp may remove all Virus counters at any time, but must then forgo its next three actions.
Illustrator: Kevin Taylor

Name: Highlighter
Commonality: Uncommon
Installationcost: 3
Type: Program - Virus - 1 MU
Game Text: After each successful run on R&D, give the Corp a Highlighter counter. Each Highlighter counter after the first allows you to access an additional card from R&D whenever you access cards from R&D.
The Corp may remove all Virus counters at any time, but must then forgo its next three actions.
Illustrator: Craig Hooper

Name: Lockjaw
Commonality: Common
Installationcost: 0
Type: Program - 1 MU
Game Text: [T]: Give one of your icebreakers +2 strength for the remainder of this run. Use this ability only during an encounter with a piece of ice.
Illustrator: David Logan

Name: Morphing Tool
Commonality: Uncommon
Installationcost: 10
Type: Program - Icebreacker - 1 MU
Game Text: [2]: Break a subroutine of the type last chosen for Morphing Tool.
[1]: +1 strength
[1], A: Choose whether Morphing Tool breaks code gates, sentries, or walls.
When you install Morphing Tool, choose whether it breaks code gates, sentries, or walls.
Strength: 4
Illustrator: Rick Berry

Name: Redecorator
Commonality: Common
Installationcost: 9
Type: Program - Icebreacker - Killer - 1 MU
Game Text: [1]: Break up to two sentry subroutines on a single piece of ice.
[3]: +1 strength
Strength: 3
Illustrator: Mark Tedin

Name: Scaldan
Commonality: Rare
Installationcost: 3
Type: Program - Virus - Bad Publicity - Random - 1 MU
Game Text: After each successful run on HQ, give the Corp a Scaldan counter. Each Scaldan counter forces the Corp to roll a die at the start of each of its turns. On a 5 or a 6, the Corp gains 1 Bad Publicity point.
The Corp may remove all Virus counters at any time, but must then forgo its next three actions.
If the Corp has 7 or more Bad Publicity points, it loses the game, even if it fulfills victory conditions at the same time.
Illustrator: Norm Dwyer

Name: Skeleton Passkeys
Commonality: Common
Installationcost: 3
Type: Program - Icebreacker - 1 MU
Game Text: [0]: Break code gate subroutine.
[3]: +4 strength
Strength: 1
Illustrator: Michael Kellner

Name: Skullcap
Commonality: Common
Installationcost: 0
Type: Program - 1 MU
Game Text: T: Prevent any amount of Net or brain damage.
Illustrator: Craig Hooper

Name: Taxman
Commonality: Uncommon
Installationcost: 3
Type: Program - Virus - 1 MU
Game Text: After each successful run on HQ, give the Corp a Tax counter. Every two Tax counters cause the Corp to lose [1] at the start of each of its turns.
The Corp may remove all Virus counters at any time, but must then forgo its next three actions.
Illustrator: James Allen Higgins

Name: Vienna 22
Commonality: Uncommon
Installationcost: 3
Type: Program - Virus - 1 MU
Game Text: After each successful run on HQ, give the Corp a Vienna counter. Each Vienna counter allows you to access an additional card from HQ whenever you access cards from HQ.
The Corp may remove all Virus counters at any time, but must then forgo its next three actions.
Illustrator: Kino

Name: Viral Pipeline
Commonality: Rare
Installationcost: 3
Type: Program - Virus - 1 MU
Game Text: After each successful run on Archives, HQ, or R&D, put a Socket counter in that data fort. Socket counter from Archives, Socket counter from HQ, and Socket counter from R&D: Give the Corp a Pipe counter. Each Pipe counter causes the Corp to forgo an action at the start of each of its turns.
The Corp may remove all Virus counters at any time, but must then forgo its next three actions.
Illustrator: David Ho

Name: Wrecking Ball
Commonality: Common
Installationcost: 4
Type: Program - Icebreacker - Noisy - 1 MU
Game Text: [0]: Break wall subroutine.
[2]: +1 strength
Whenever you break a wall subroutine with Wrecking Ball, lose [1] from a stealth card.
Strength: 2
Illustrator: Doug Shuler

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