You must establish a base link value by paying the base link cost
on whatever gives you link, before you can pay to increase the
link. You can only use a single source for base link, and if that
source also allows you to increase your link, you may use that
source as much as you can afford. If you have other means to
increase your link besides another base link, you may use that as
well. (Charles Keith-Stanley, Netrunner-L, (5/3/96)
Access to Arasaka
See Access through Alpha for notes on base links.
Access to Kiribati
See Access through Alpha for notes on base links.
Afreet
Once a program is installed in a particular place you can't move
it around. Programs that are already installed may not be placed
inside a daemon that comes into play later in the game. (Wendy
Wallace, Netrunner-L, 5/2/96)
If the Runner has an icebreaker installed in an Imp, and the Imp
is installed inside an Afreet, the icebreaker's strength is only
reduced by 1. When checking for penalties, the Runner only checks
to see where the icebreaker is immediately installed. (Netrunner
FAQ v.1.0, 5/22/96)
You can install one daemon inside another. (Sparky, Netrunner-L,
6/25/96)
If an effect (e.g., Viral Breeding Ground) returns a daemon to
the Runner's hand, the programs installed inside it are trashed;
there is currently no effect in the game that can prevent this
trashing. (Sparky, Netrunner-L, 9/5/96)
You can't install part of a program in a daemon. (Skipper Pickle,
Netrunner-L, 5/1/98)
AI Boon
ERRATA: Change strength from "*" to 0. Main card text should
read: "At the start of each run, roll a die and add the result to
AI Boon's strength for that run." (Sparky, Netrunner-L, 10/11/96)
If you have an AI Boon with Shell counters on it (cf. The Shell
Traders), you can pay the bits to remove the counters and install
it in the middle of a run, whenever special effects may be used by
the Runner. If you do this, AI Boon is considered to have a
default strength of zero - you only roll for its strength at the
start of each run. (Sparky, Netrunner-L, 5/6/96) Remember that the
Runner cannot react to the Corporation's rezzing of an ice card by
using his or her own special effects. (Netrunner FAQ v.1.0,
5/22/96)
There is no opportunity to jack out between the time you roll the
die at the start of the run and the time you encounter the first
piece of ice installed on the fort. (Sparky, Netrunner-L, 9/27/96)
Arasaka Owns You
Playing Arasaka Owns You during a run does not end the run.
(Sparky, Netrunner-L, 6/27/96)
If you are flatlined by unpreventable damage, you cannot play
Arasaka Owns You. (Sparky, Netrunner-L, 10/18/96) Any prevention
effect is also a condition for play. (Sparky, Netrunner-L,
12/2/96)
Arasaka Portable Prototype
ERRATA: Should say, "If you use any of the bits, replace them
from the bank at the start of your next turn." (Sparky, Netrunner-
L, 10/11/96)
"Armadillo" Armored Road Home
ERRATA: Should say, "If you use any of the bits, replace them
from the bank at the start of your next turn." (Sparky, Netrunner-
L, 10/11/96)
Artemis 2020
ERRATA: Should say, "If you use any of the bits, replace them
from the bank at the start of your next turn." (Sparky, Netrunner-
L, 10/11/96)
Aujourd'Oui
When City Surveillance is in play, you don't have to take a tag
because Aujourd'Oui doesn't say draw. (Wendy Wallace on Ronin
Around, Netrunner-L, 5/1/96)
Back Door to Hilliard
See Access through Alpha for notes on base links.
Back Door to Orbital Air
See Access through Alpha for notes on base links.
Baedeker's Net Map
See Access through Alpha for notes on base links.
Bakdoor [TM]
See Access through Alpha for notes on base links.
Blink
If you fail to break a subroutine with Blink, you may use another
icebreaker to break the subroutine. (Charles Keith-Stanley,
Netrunner-L, 5/2/96) The other icebreaker can be another Blink.
(Sparky, Netrunner-L, 6/18/96)
On a 1, 2, or 3, the attempt to break the subroutine fails. (Sparky,
Netrunner-L, 6/18/96)
You can break subroutines in any order you want. Any unbroken
subroutines affect you in the order listed on the card. (Sparky,
Netrunner-L, 6/20/96)
Boardwalk
If a Virus program is trashed, any corresponding Virus counters
stay in play; the Corp will still have to forgo three actions to
remove their effects. (Sparky, Netrunner-L, 5/22/96)
Virus counters are given if the run is successful, but not until
the end of the run. (Sparky, Netrunner-L, 9/6/96)
The Corp cannot choose to keep some Virus counters.(Sparky, Netrunner-L, 10/2/96)
The Corp may forgo actions to remove Virus counters anytime that
special effects can be used. (JD Wiker, Netrunner-L, 1/29/97)
Viruses that say, "Every X counters have this effect," have their
entire effect all at once, rather than once for every X counters
the Corp has. In this case, the Corp shows you all of the cards at
once, so there's no chance of seeing the same card over and over
again. (Official Netrunner Rulings, 4/21/97)
Bodyweight [TM] Data Creche
You may make the extra run after a successful run using the extra
action provided by Wilson, Weeflerunner Apprentice; there is no
limit on the number of bits you can use during the Bodyweight Data
Creche run. (Sparky, Netrunner-L, 8/6/96)
Since, the bonus run granted by Bodyweight Data Creche does not
happen in the context of an action, it does not occur "during" an
action and is not prohibited by the first subroutine on Haunting
Inquisition. This means that you could use the bonus run right
after a (successful) run in which you become Haunted. (Skipper
Pickle, Netrunner-L, 8/10/98)
Broker
If you have multiple Brokers out, you can use each one during a
turn. Each Broker refers only to itself. (Sparky, Netrunner-L,
5/6/96)
Butcher Boy
For notes on Virus programs, see Boardwalk.
Cascade
For notes on Virus programs, see Boardwalk.
The cards are trashed from the top of R&D. (Sparky, Netrunner-L,
5/15/96)
Cloak
ERRATA: Should say, "If you use any of the bits, replace them
from the bank at the start of your next turn." (Sparky, Netrunner-
L, 10/11/96)
If bits are removed from a Stealth card because the Runner uses a
Noisy card (and not because they're being spent), those bits get
replaced at the beginning of the next turn. (Netrunner FAQ v.1.0,
5/22/96)
Clown
Ice can have a negative strength. (Sparky, Netrunner-L, 5/17/96)
Clown is cumulative; if a Runner has two copies of Clown
installed, all ice is encountered with its strength reduced by 2.
(Netrunner FAQ v.1.0, 5/22/96)
Cockroach
For notes on Virus programs, see Boardwalk.
Corolla Speed Chip
ERRATA: Should say, "If you use the bit, replace it from the bank
at the start of your next turn." (Sparky, Netrunner-L, 10/11/96)
Crash Everett, Inventive Fixer
When City Surveillance is in play, you must take a tag or pay [1]
for the additional card you draw. (Wendy Wallace, Netrunner-L,
5/1/96)
If you trash the extra card, you can't put it on Microtech Backup
Drive, because the card is not installed (as specified by
Microtech Backup Drive). (Sparky, Netrunner-L, 7/25/96)
Custodial Position
The additional cards accessed do not include cards installed in
R&D. (JD Wiker, Netrunner-L, 1/3/97)
Deep Thought
For notes on Virus programs, see Boardwalk.
Dermatech Bodyplating
ERRATA: Should say "Prevent up to 1 meat damage each turn."
(Sparky, Netrunner-L, 10/11/96)
"Drifter" Mobile Environment
ERRATA: Should say, "If you use any of these bits, replace them
from the bank...." (Sparky, Netrunner-L, 10/11/96)
You can use the bits only for tag removal, not for activating
card effects that result in tag removal (e.g., you can't use these
bits to activate Nomad Allies). (Sparky, Netrunner-L, 8/7/96)
Dropp [TM]
ERRATA: Should say, "[0]: Break all subroutines of a piece of
ice, and end the run." Delete the rules text "Using Dropp ends
your run." (Sparky, Netrunner-L, 10/11/96)
You cannot use Startup Immolator after using Dropp to break the
subroutines of a piece of ice because Dropp ends the run before
the Runner can choose to use Startup Immolator. (Netrunner FAQ
v.1.0, 5/22/96)
Dropp ends the run after the Runner finishes the piece of ice he
or she was encountering when it was used. (Netrunner FAQ v.1.0,
5/22/96) The subroutines are broken, but the ice is not
successfully passed; game effects triggered by "passing" ice are
not triggered by breaking subroutines with Dropp. (Sparky,
Netrunner-L, 11/11/96)
Crystal Palace Station Grid will force you to pay an extra bit to
break each subroutine on a piece of ice; if you cannot pay for all
of the subroutines, you cannot use Dropp to break them. (Netrunner
FAQ v.1.0, 5/22/96)
You cannot use Pattel's Virus after using Dropp to break the
subroutines of a piece of ice because Dropp ends the run before it
can be considered successful. (Sparky, Netrunner-L, 5/30/96)
Edited Shipping Manifests
If you want to prevent the tag given by Edited Shipping
Manifests, you cannot pay for the tag prevention effect (e.g.,
Nasuko Cycle) using the bits >from that Edited Shipping Manifests.
Since the Runner must process a card's effects in order, he or she
does not get the ten bits until after the tag is given. (Netrunner
FAQ v.1.0, 5/22/96)
If the run is successful and the Corp has no bits, the Runner
accesses cards as normal. (Sparky, Netrunner-L, 8/6/96)
Emergency Self-Construct
For the remainder of the game, you lose one of your actions each
turn; if some effect gives you additional actions (e.g, Quest for
Cattekin), you would still have the benefit of the additional
actions. (Wendy Wallace, Netrunner-L, 5/2/96) The "three actions
per turn, instead of four part" refers to your base actions only.(Sparky, Netrunner-L, 7/15/96)
Emergency Self-Construct cannot prevent meat damage that is
marked unpreventable (e.g., Cinderella). (Sparky, Netrunner-L,
7/10/96)
You can't use prevention effects unless you have something to
prevent, so you can't activate Emergency Self-Construct without
being flatlined. (Sparky, Netrunner-L, 7/10/96)
Each activation of Emergency Self-Construct sets the Runner's
base actions to 3 per turn. You can hit the ESC key as many times
per game as you like, and each time your base actions per turn
will be set to 3. (Tom Wylie, 8/26/97)
Executive Wiretaps
The additional cards accessed do not include cards installed in
HQ. (JD Wiker, Netrunner-L, 1/3/97)
Fait Accompli
For notes on Virus programs, see Boardwalk.
Counters of any kind, including virus counters, are not
sufficient to maintain a subsidiary data fort. When the last card
in or on the fort is removed, the fort collapses. When that
happens, the counters no longer exist. (Wendy Wallace, Netrunner-
L, 5/28/96)
False Echo
If the Runner activates False Echo and the Corp does not rez all
of the ice on the fort, a third party can be used to verify that
the Corp is not able to do so, but the Corp is not required to
show the ice to the Runner. (Tom Wylie via JD Wiker, Netrunner-L,
3/11/96)
Forged Activation Orders
ERRATA: Forged Activation Orders has no effect on a piece of
rezzed ice; the card should say "Choose an unrezzed piece of ice."
(Official Netrunner Rulings, 4/21/97)
"Green Knight" Surge Buffers
ERRATA: Should say "Prevents up to 1 Net damage each turn."
(Sparky, Netrunner-L, 10/11/96)
Gremlins
For notes on Virus programs, see Boardwalk.
Hammer
You are not required to have Stealth cards in play in order to
use Noisy cards; losing bits from Stealth cards is a penalty, not
a cost. (Netrunner FAQ v.1.0, 5/22/96)
Hell's Run
ERRATA: Should say, "If you use the bit, replace it from the bank
at the start of your next turn." (Sparky, Netrunner-L, 10/11/96)
HQ Interface
Multiple HQ Interfaces provide cumulative effects. (Sparky, Netrunner-L, 6/4/96)
The additional cards accessed do not include cards installed in
HQ. (JD Wiker, Netrunner-L, 1/3/97)
Hunt Club BBS
All choices about which and how many cards will be exposed are
made before any of them are exposed. (Netrunner FAQ v.1.0,
5/22/96)
I Spy
Cards in the draw pile of R&D, the HQ hand, and the Archives are
not installed, thus they are not exposed by the Spy counter.
(Netrunner FAQ v.1.0, 5/22/96)
Counters of any kind, including virus counters, are not
sufficient to maintain a subsidiary data fort. When the last card
in or on the fort is removed, the fort collapses. When that
happens, the counters no longer exist. (Wendy Wallace, Netrunner-
L, 5/28/96)
The Spy counter is given as an "end-of-run" effect. (Sparky on
Vienna 22 and the Run chart, Netrunner-L, 9/9/96)
Imp
See Afreet for notes on Daemons.
Incubator
For notes on Virus programs, see Boardwalk.
The Runner cannot choose to duplicate Virus counters given by
Corp Virus cards (e.g., Pattel Antibody). (Sparky, Netrunner-L,
10/2/96)
The duplicate counter stays in the same location where it is
duplicated. (JD Wiker, Netrunner-L, 1/28/97)
Invisibility
ERRATA: Should say, "If you use the bit, replace it from the bank
at the start of your next turn." (Sparky, Netrunner-L, 10/11/96)
See Cloak for notes on Stealth cards.
Jackhammer
See Hammer for notes on Noisy cards.
Joan of Arc
Joan of Arc can prevent the trashing of Mystery Box, and the
piece of ice will still be trashed. (Netrunner FAQ v.1.0, 5/22/96)
If you have Joan of Arc in play and you access two Chimeras in
the same data fort, you access the first Chimera, sacrifice Joan
in response, then you access the second and lose the daemon
anyway. (Sparky, Netrunner-L, 6/20/96)
If a single effect trashes multiple programs (e.g., Experimental
AI) and Joan of Arc is chosen first, Joan can still prevent the
trashing of the other programs; prevention effects can be
activated prior to the consequences of the effect. (Sparky,
Netrunner-L, 6/27/96)
If you trash one or more of your cards to gain a benefit, then
use Joan of Arc to prevent the card(s) from being trashed, you do
not gain the benefit (e.g., if you play misc.for-sale to trash
programs and gain 3 bits for each program you trash, you can't use
Joan to prevent the programs from being trashed, nor could you use
Joan to keep an Emergency Self-Construct in play when you activate
it) (REVERSEs previous rulings). (Skipper Pickle,Netrunner-L,
9/29/98)
Karl de Veres, Corporate Stooge
ERRATA: "Gain 1 bit after each successful run." The bit is gained
as an "end-of-run" effect. (Sparky, Netrunner-L, 9/11/96)
Kilroy Was Here
You may trash agendas even if an effect prevents you from scoring
those agendas (e.g., Red Herrings). (Sparky, Netrunner-L, 6/25/96)
Lifesaver [TM] Nanosurgeons
If some effect prevents the damage (e.g., Shield), you cannot use
Lifesaver Nanosurgeons to draw cards. (Sparky, Netrunner-L,
7/11/96)
The damage must happen DURING one of your last three actions; you
can't activate the drawing effect of Lifesaver Nanosurgeons using
damage that occurs between actions or as a start-of-turn or end-
of-turn effect to fulfill the prerequisite condition. (JD Wiker,
Netrunner-L, 2/7/97)
Lifesaver Nanosurgeons no longer has an erratum that inserts the
word "successfully" before the word "damaged." (Skipper Pickle,
Netrunner-L, 9/29/98)
Loan from Chiba
If you start the turn with no bits, there is no effect; this is a
penalty you cannot pay. (Sparky, Netrunner-L, 5/19/96)
If an effect causes Loan from Chiba to leave play during the
Corp's turn, you can pay the 10 bits to avoid losing the game,
since this does not require an action. (Wendy Wallace, Netrunner-
L, 5/28/96)
A player can choose the order in which start-of-turn effects
generated by his or her cards occur; you can choose to lose the
bit from Loan from Chiba before gaining bits from a start-of-turn
effect. (Sparky, Netrunner-L, 6/6/96)
If you trash Loan from Chiba with misc.for-sale, the bits earned
cannot be used to pay off the Loan. (Sparky, Netrunner-L, 7/15/96)
Lucidrine [TM] Booster Drug
You may use the bits from Lucidrine Booster Drug to pay for
trashing nodes and upgrades accessed during that run. (Wendy
Wallace, Netrunner-L, 5/28/96)
Preps and Operations go to the trash after they're fully declared
(i.e., after all decisions are made) but before they're resolved;
Lucidrine Booster Drug goes into the trash before any cards
trashed as a result of the run and before the card you lose to the
brain damage caused by Lucidrine Booster Drug. (Sparky, Netrunner-
L, 8/27/96)
You don't take the brain damage until after the run is complete,
so if you score enough agenda to win (or meet another winning
condition such as trashing Nevinyrral), you never suffer the
damage. (Official Netrunner Rulings, 4/21/97)
Microtech Backup Drive
Cards placed on Microtech Backup Drive go faceup. (Sparky,
Netrunner-L, 4/20/96)
A program that goes to a Microtech Backup Drive can be considered
trashed and out of play (REVERSEs a previous ruling). (Skipper
Pickle, Netrunner-L, 9/28/98)
Microtech 'Trode Set
"Ignoring" a subroutine means that you don't even get a chance to
break it, not that you just ignore its effect. (Official Netrunner
Rulings, 4/21/97)
misc.for-sale
misc.for-sale no longer has an erratum that inserts the word
"successfully" before the word "trashed." But you still can't get
bits from misc.for-sale if you use Joan of Arc to prevent programs
from being trashed. (Skipper Pickle, Netrunner-L, 9/29/98)
Mouse
Cannot expose ice cards, which are installed on forts, not in
forts. (Official Netrunner Rulings, 4/21/97)
Mystery Box
Joan of Arc can prevent the trashing of Mystery Box, and the new
program will still be installed. (Wendy Wallace, Netrunner-L,
5/24/96)
N.E.T.O.
When City Surveillance is in play, you don't have to take a tag
because N.E.T.O. doesn't say draw. (Wendy Wallace on Ronin Around,
Netrunner-L, 5/1/96)
Organ Donor
Preps and Operations go to the trash after they're fully declared
(i.e., after all decisions are made) but before they're resolved;
Organ Donor goes into the trash before any cards are trashed from
your hand. (Sparky, Netrunner-L, 8/28/96)
Pandora's Deck
ERRATA: Should say, "If you use any of the bits, replace them
from the bank at the start of your next turn." (Sparky, Netrunner-
L, 10/11/96)
These bits cannot be used for SETTING a base link--only for using
effects that modify a base link (e.g., these bits could not be
used to pay for Access through Alpha, since Alpha only sets a base
link, but does not allow you to increase your link). (JD Wiker,
Netrunner-L, 6/26/97)
Pattel's Virus
For notes on Virus programs, see Boardwalk.
You cannot use Pattel's Virus after using Dropp to break the
subroutines of a piece of ice because Dropp ends the run before it
can be considered successful. (Sparky, Netrunner-L, 6/11/96)
Read it like this: "Whenever you make successful run, put ONE
Pattel counter on ONE piece of ice that had all its subroutines
broken during that run. Each Pattel counter on a piece of ice
reduces its strength by 1." (Sparky, Netrunner-L, 5/30/96)
Ice with no subroutines on it (e.g., Hunting Pack as the only ice
on a fort) can be considered to have had all of its subroutines
broken. (Sparky, Netrunner-L, 9/5/96)
Pile Driver
See Hammer for notes on Noisy cards.
Crystal Palace Station Grid will force you to pay an extra bit to
break each subroutine on a piece of ice. Since you pay to break
"up to four" subroutines at a time, you can choose to pay only for
those subroutines you wish to break. (Netrunner FAQ v.1.0,
5/22/96)
PK-6089a
ERRATA: Should say, "If you use any of the bits, replace them
from the bank at the start of your next turn." (Sparky, Netrunner-
L, 10/11/96)
These bits cannot be used for SETTING a base link--only for using
effects that modify a base link (e.g., these bits could not be
used to pay for Access through Alpha, since Alpha only sets a base
link, but does not allow you to increase your link). (JD Wiker,
Netrunner-L, 6/26/97)
Poltergeist
ERRATA: Should say, "Put [2] from the bank on Poltergeist ..."
and "If you use any of these bits, replace them from the bank at
the start of your next turn." (Sparky, Netrunner-L, 10/11/96)
Pox
For notes on Virus programs, see Boardwalk.
Counters of any kind, including virus counters, are not
sufficient to maintain a subsidiary data fort. When the last card
in or on the fort is removed, the fort collapses. When that
happens, the counters no longer exist. (Wendy Wallace, Netrunner-
L, 5/28/96)
Preying Mantis
You have to declare each Preying Mantis one at a time, and at the
end of the turn you take damage one at a time. (Sparky, Netrunner-
L, 5/15/96)
The action gained from Preying Mantis may be forgone to fulfill a
penalty. (Sparky, Netrunner-L, 10/2/96)
Quest for Cattekin
If you use a start-of-turn effect to trash Quest for Cattekin
before activating it, you can't use it; if you roll for Quest, you
deal with the results before you can trash it. (Sparky, Netrunner-
L, 7/29/96)
The action gained from Quest for Cattekin may be forgone to
fulfill a penalty. (Sparky, Netrunner-L, 10/2/96)
R&D Interface
Multiple R&D Interfaces provide cumulative effects. (Sparky,
Netrunner-L, 6/4/96)
The additional cards accessed do not include cards installed in
R&D. (JD Wiker, Netrunner-L, 1/3/97)
Rabbit
Note that Rabbit reduces the trace limit, not the trace, so
Rabbit merely limits how much the Corp can spend. Barring other
effects, the trace value will always be at least 0. (Official
Netrunner Rulings, 4/21/97)
Ramming Piston
See Hammer for notes on Noisy cards.
Raven Microcyb Eagle
ERRATA: Should say, "Prevents up to 1 Net damage each turn," and
"If you use any of these bits, replace them from the bank at the
start of your next turn." (Sparky, Netrunner-L, 10/11/96)
Raven Microcyb Owl
ERRATA: Should say, "If you use any of these bits, replace them
from the bank at the start of your next turn." (Sparky, Netrunner-
L, 10/11/96)
See Cloak for notes on Stealth cards.
Ronin Around
When City Surveillance is in play, you don't have to take a tag
because Ronin Around doesn't say draw. (Wendy Wallace, Netrunner-
L, 5/1/96)
Ronin Around can only expose installed cards. (Wendy Wallace,
Netrunner-L, 5/1/96)
Scatter Shot
ERRATA: Should say, "If you use any of these bits, replace them
from the bank at the start of your next turn." (Sparky, Netrunner-
L, 10/11/96)
SeeYa
Cards in the draw pile of R&D, the HQ hand, and the Archives are
not installed. (Netrunner FAQ v.1.0, 5/22/96)
Self-Modifying Code
ERRATA: Should say, "You may use this ability during an encounter
with a piece of ice." (Sparky, Netrunner-L, 10/11/96)
You must pay the program's installation cost. (Wendy Wallace,
Netrunner-L, 5/2/96)
If you can't install the program, it remains in your stack
(unlike other search cards, it never states, "bring it into your
hand"); note that MU will never prohibit you from installing a
program, but sometimes you'll have to trash something else in play
to do so. (Sparky, Netrunner-L, 6/17/96)
Shredder Uplink Protocol
With Shredder Uplink Protocol, you access upgrades in HQ.
(Sparky, Netrunner-L, 6/12/96)
Note that you are treating the run as a successful run on HQ for
all intents and purposes, not simply accessing cards stored in HQ.
(Official Netrunner Rulings, 4/21/97)
Signpost
You have to use bits you haven't allocated in the trace/link
auction. (Charles Keith-Stanley, Netrunner-L, 5/3/96)
You can use Signpost even if you do not have a Base Link card in
play (the Runner always starts with a base link of zero).
(Netrunner FAQ v.1.0, 5/22/96)
Skivviss
For notes on Virus programs, see Boardwalk.
Being required to draw additional cards via Skiviss, does not use
up any of the Corp's normal 3 actions per turn; it is a start-of-
turn effect. (Charles Keith-Stanley, Netrunner-L, (5/2/96)
Smarteye
If some effect prevents you from jacking out (e.g., Jack Attack),
you lose the ability granted by Smarteye to jack out early.
(Sparky, Netrunner-L, 5/22/96)
The Corp can use Omni Kismet, Ph.D to switch the exposed ice for
a piece of concealed ice, which the Runner cannot expose (since he
or she no longer has the opportunity to use special effects before
the ice is rezzed). (Sparky, Netrunner-L, 11/11/96)
Smith's Pawnshop
You may only use Smith's Pawnshop's ability once per turn.
(Sparky, Netrunner-L, 11/11/95)
Sneak Preview
If you use Sneak Preview to install a program, then later trash
that program, it will not return to your hand. (Sparky, Netrunner-
L, 7/17/96) If the program ends up on a Microtech Backup Drive, or
leaves play for any other reason, it won't return to your hand.
(Tom Wylie, 8/26/97)
Social Engineering
The Corp has the right to count the Runner's bits before the
effect starts, but not once the guessing game begins. (Sparky,
Netrunner-L, 7/25/96)
You must encounter a piece of ice before you pass it. If the
Runner chooses an unrezzed piece of ice, the Corp has a chance to
rez that ice. (Sparky, Netrunner-L, 7/26/96)
Social Engineering only allows you to pass that piece of ice one
time during that run. (Skipper Pickle, Netrunner-L, 11/4/97)
Speed Trap
The run is considered successful if the Runner activates Speed
Trap after passing the last piece of ice on the fort, but the
Runner does not access cards. (Sparky, Netrunner-L, 5/13/96)
You can only activate Speed Trap in response to the Corp rezzing
an upgrade or a node. Ambush agenda (e.g., Marked Accounts) cannot
be avoided with Speed Trap. Virus Test Site does not have to be
rezzed, even if it is installed, so Speed Trap doesn't work
against it. When the Runner accesses other Ambush nodes from R&D
or HQ and the node specifies that it takes effect "even when it is
not installed" (e.g., Speed Trap or Doppelganger Antibody), it
cannot be avoided with Speed Trap, since the Corp does not rez
those cards; however, if they are installed, then the Corp does
have to rez them for their punitive effects to take place, and
thus Speed Trap can be successfully activated. (Sparky, Netrunner-
L, 6/25/96; Tom Wylie, Pacificon, 9/1/96)
Startup Immolator
ERRATA: Should say, "Use this ability after passing that piece of
ice, if you broke all the subroutines of that ice." (Sparky,
Netrunner-L, 10/11/96)
You cannot use Startup Immolator after using Dropp to break the
subroutines of a piece of ice because Dropp ends the run before
the Runner can choose to use Startup Immolator. (Netrunner FAQ
v.1.0, 5/22/96)
Contrary to Netrunner FAQ v.1.0, if you use Joan of Arc to
prevent the trashing of Startup Immolator, the piece of ice will
not be trashed (REVERSEs a previous ruling). (Skipper Pickle,
Netrunner-L, 9/29/98)
You can only use Startup Immolator during a run. (Sparky,
Netrunner-L, 6/11/96)
Ice with no subroutines on it (e.g., Hunting Pack as the only ice
on a fort) can be considered to have had all of its subroutines
broken. (Sparky, Netrunner-L, 9/5/96)
Submarine Uplink
ERRATA: Should say, "Submarine Uplink ends your run after the
current encounter." (Sparky, Netrunner-L, 10/11/96)
See Access through Alpha for notes on base links.
If you use Submarine Uplink, the run isn't over until the
encounter with the current piece of ice ends. You still have to
deal with all the other subroutines on the ice. Whether you
successfully pass the ice depends on what happens with the rest of
the subroutines, (i.e., using the Uplink doesn't stop you from
having an encounter end in "successfully passed," but doesn't
automatically mean that, either). (Tom Wylie via JD Wiker,
Netrunner-L, 3/11/96)
Succubus
See Afreet for notes on Daemons.
Synchronized Attack on HQ
Each card for which the Corp pays 2 bits is no longer available
to be discarded. Essentially, effects that force the Corp's
discards to be random (e.g., Cockroach) are worthless when
combined with Synchronized Attack. (Tom Wylie via Sparky,
Netrunner-L, 8/7/96)
Unofficial Errata: Sparky says, "To make the function of
[Synchronized Attack on HQ] more clear, we're CONSIDERING: 'For
each card stored in HQ, Corp either pays[2] or discards that
card.' This better explains why the card interacts the way it does
with discard modifiers, like Cockroach counters." (Sparky,
Netrunner-L, 8/9/96)
Techtronica [TM] Utility Suit
ERRATA: Should say, "Put [5] from the bank on Techtronica Utility
Suit ..." and "If you use any of these bits, replace them from the
bank at the start of your next turn." Should say "Prevents up to 1
meat damage each turn" (Sparky, Netrunner-L, 10/11/96)
These bits cannot be used for SETTING a base link--only for using
effects that modify a base link (e.g., these bits could not be
used to pay for Access through Alpha, since Alpha only sets a base
link, but does not allow you to increase your link). (JD Wiker,
Netrunner-L, 6/26/97)
The Shell Traders
ERRATA: "A: Choose a program or hardware card from your hand. Set
that card aside face up, and put a number of Shell counters on it
equal to its installation cost. When the last Shell counter on
that card has been removed, install that card, at no cost. "1:
Remove one Shell counter from a card. "Remove one Shell counter
from one card at the start of each of your turns."(Sparky,
Netrunner-L, 5/19/96)
The removal of a Shell counter at the start of a turn is
mandatory. (Wendy Wallace, Netrunner-L, 5/2/96)
When the last Shell counter is removed, the program or hardware
must be installed. (Wendy Wallace, Netrunner-L, 5/2/96)
You can pay to remove Shell counters and install cards set aside
by The Shell Traders in the middle of a run, whenever special
effects may be used by the Runner. (Sparky, Netrunner-L, 5/6/96)
Remember that the Runner cannot react to the Corporation's rezzing
of an ice card by using his or her own special effects. (Netrunner
FAQ v.1.0, 5/22/96)
At the start of a turn, each copy of The Shell Traders can remove
one counter >from any one card that has them. (Sparky, Netrunner-
L, 5/19/96)
If Shell Traders is removed from play, any cards with Shell
counters on them remain 'in limbo' and can have their counters
removed by subsequent copies of Shell Traders. (Sparky, Netrunner-
L, 5/19/96)
"At no cost" means the regular bit cost of a card. If a card
states that it has additional installation costs, you must pay
them. If another card indicates that additional costs must be paid
to install the card being processed by Shell Traders, you must pay
that cost. (Sparky, Netrunner-L, 5/19/96)
If you remove the last counter from a program and don't have any
free MU, you MUST overwrite an existing program. (Sparky,
Netrunner-L, 5/19/96)
If you remove the last counter from a card that has additional
costs to install and you have those resources, you MUST spend them
and install the card.
If you CANNOT pay the additional costs, you lose the opportunity
to install that card, and it slips into limbo permanently; remove
it from the game. (Sparky, Netrunner-L, 5/19/96)
You cannot activate Shell Traders in response to the Corp's
trashing it. (Sparky, Netrunner-L, 7/30/96)
The Springboard
You have to use bits you haven't allocated in the trace/link
auction. (Charles Keith-Stanley, Netrunner-L, 5/3/96)
You can use The Springboard even if you do not have a Base Link
card in play (the Runner always starts with a base link of zero).
(Netrunner FAQ v.1.0, 5/22/96)
Total Genetic Retrofit
If multiple Total Genetic Retrofits are played, their effects are
cumulative (i.e., if you play two Retrofits, you avoid your next
two tags) (REVERSEs a previous ruling). (Skipper Pickle,
Netrunner-L, 9/30/98)
Valu-Pak Software Bundle
You get 5 actions and 1 bit, not 5 actions and 1 bit per action.
(Sparky, Netrunner-L, 6/18/96)
You must use the actions you gain from Valu-Pak Software Bundle
immediately or forfeit them. (JD Wiker, Netrunner-L, 12/16/96)
The bit must be spent "during" one of the actions gained from
Valu-Pak Software Bundle--you cannot use it on special effects
that occur between those actions. (Skipper Pickle, Netrunner-L,
10/4/98)
Vewy Vewy Quiet
ERRATA: Should say, "If you use any of these bits, replace them
from the bank...." (Sparky, Netrunner-L, 10/11/96)
See Cloak for notes on Stealth cards.
Wilson, Weeflerunner Apprentice
Wilson's ability allows you to make a run, not to use a prep card
or the special function of another card. (Sparky, Netrunner-L,
6/6/96)
After declaring the end of his or her turn, the Runner cannot
declare the use of the extra Wilson run in response to the Corp
rezzing a card or using a special effect; the Runner gets to use
special effects first, and the Corp gets to use them second.
(Sparky, Netrunner-L, 6/12/96)
The action gained from Wilson, Weeflerunner Apprentice may be
forgone to fulfill a penalty. (Sparky, Netrunner-L, 10/2/96)
Zetatech Software Installer
ERRATA: Should say, "Put [2] from the bank on Software Installer
..." and "If you use any of these bits, replace them from the bank
at the start of your next turn." (Sparky, Netrunner-L, 10/11/96)
ZZ22 Speed Chip
ERRATA: Should say, "If you use any of these bits, replace them
from the bank...." (Sparky, Netrunner-L, 10/11/96)